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Deployment dossierOffline

TestServer

46.138.57.74:28015 checked 11h ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,961
top 71%
Last wipe29d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep13 Oct14 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 14 Sep, 14:54 UTC29d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
171/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 357 on average
99/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
352/400
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
97/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
17/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
93/125

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on TestServer?

There is no gather rate in the name TestServer. The group cap is 8 players, the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Community. VAC is off, Valve's anti-cheat.

What is the map on TestServer?

The game generates the procedural map TestServer runs.

Player count

How full is TestServer?

At present, TestServer is offline and its last appearance was 11 hours ago. Averaged over the last week, the player count is 0.

Where does TestServer sit in the rankings?

In the top 71% of ranked servers, TestServer holds #15,961 for player hours over the last seven days.

Lists and tags

How should you read the tags on TestServer?

What the game's server browser gets from TestServer is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does TestServer appear in Rust Zerg Life lists?

These Rust Zerg Life lists include TestServer: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Is TestServer currently online and stable?

No sign of TestServer at present: it was last seen 11 hours ago. It was up 1% of the time across the last 7 full days: 1 of 168 hours. The first time Rust Zerg Life saw it was on 14 September 2026.

What version is TestServer using?

Rust network protocol 2633 and build 163794 is what TestServer runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of TestServer?

From TestServer, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 46.138.57.74:28015.

Wipe schedule

What can you expect on wipe day on TestServer?

The average peak for its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.

How often does TestServer wipe, and on what days?

The record of TestServer's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 29 days 13 hours ago is when its present world was created.

Join the server

What is the process to join TestServer?

Enter client.connect 46.138.57.74:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp10
Max players Capacity: 10.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol To join, your game must match protocol 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.