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Zergmax 10
Deployment dossierOnline

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics

46.146.234.109:10000 checked 8m ago

1x biweekly wipes moddedoxidepve
Deploy
Zerg meter0%light
1/200 troops
7-day average2
peak 8
Rank#2,581
top 12%
Last wipe13d ago
biweekly schedule
Next wipe · H-hour15h
Thu 15 Oct, 18:06 UTC

Players

AveragePeak
0246803:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:06 UTC, in 15h. Its biweekly schedule tag · low confidence

usual gap14.5 days
between real wipes
wipe-day peak19
players, last three wipes
crowd held0%
else halves by day 4

Coming wipes

15hThu 15 Oct, 18:06 UTC
14d 15hThu 29 Oct, 18:06 UTC
21d 16hThu 5 Nov, 19:00 UTCFW
28d 15hThu 12 Nov, 18:06 UTC
42d 15hThu 26 Nov, 18:06 UTC

The first 48 hours of its last wipes

Thu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 12, 39 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:06 UTC FW13d ago 12 – running 3
Thu 17 Sep, 06:59 UTC27d ago 26 halved by day 4 14.5 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 199 on average
90/2000
Unknownnot published
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 194 on average
220/2000
Zergmax 14
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 14+ · biweekly · 54 on average
26/200
Zergmax 30
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10 EU · groups of 30+ · biweekly · 48 on average
6/100
No limit8 · game default
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 44 on average
79/250
No limit8 · game default
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 43 on average
74/200

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

|PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics goes by 1x gather, as its name says. The most a group can hold is 10 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.

Which map is active on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

A procedural map, size 4,000 with seed 1337, generated by the game, is what |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.

Population

How full is |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

The server |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is currently at 1 players out of 200 slots. Averaging 2 players over seven days, it peaked at 8. In the last two days, the peak hour was 08:00 UTC, with an average of 3 players.

What position does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics hold in the server rankings?

For player hours over the last week, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics is #2,581, which puts it in the top 12% of all ranked servers.

Tags and filters

How should you read the tags on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

For the game's server browser, |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp200 (Max players): The server has 200 slots; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^b (Biweekly): A wipe comes every fortnight; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

These Rust Zerg Life lists include |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics: Modded Rust servers for clans and zergs and Best Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 1x.

Server info

What is the uptime and reliability of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

You can join |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics now: it is online. Based on the uptime it reports, the last restart was about 23 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 13 September 2026.

What is the performance like on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

It averaged 140 server fps over the last 48 hours, and the lowest it got was 21. It reached a maximum of 138,585 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,102 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics use?

The server |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics runs Rust network protocol 2634 and build 167781 with Windows as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

From |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 46.146.234.109:10000.

Wipe schedule

What can you expect on wipe day on |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

At their busiest, its recent wipes drew an average of 19 players. The crowd on the latest wipe peaked 39 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 4.

What schedule does |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics follow for wipes?

The prediction follows its tag because not enough of |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics's wipes are on record to confirm the schedule. It is due to wipe next on Thursday 15 October at 18:06 UTC. The world it is running now dates from 13 days 8 hours ago. The tags hold a fortnightly wipe schedule.

Connect

What is the process to join |PVE|S.T.A.L.K.E.R|x1|Skill|Top|RaidBases|Statistics?

You can join by opening the console with F1 and typing client.connect 46.146.234.109:10000. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://rust-stalker.gamestores.app.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^b,^p,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp200
Max players The server has 200 slots.
ts10
Group limit Teams are capped at 10.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly A wipe comes every fortnight.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.