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240_FPS [RU]

EU 46.174.48.13:28015 checked 16m ago

weekly wipes vanillaoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 1
Rank#10,095
top 45% · #2184 in EU
Last wipe12d ago
weekly schedule
Next wipe · H-hour1d 17h
Thu 15 Oct, 18:37 UTC

Players

AveragePeak
0123402:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 45% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:37 UTC, in 1d 17h. Its weekly schedule tag · low confidence

usual gap6.6 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak3
players, last three wipes
crowd held0%
else halves by day 4.5

Coming wipes

1d 17hThu 15 Oct, 18:37 UTC
8d 17hThu 22 Oct, 18:37 UTC
15d 17hThu 29 Oct, 18:37 UTC
22d 17hThu 5 Nov, 19:00 UTCFW
29d 17hThu 12 Nov, 18:37 UTC
36d 17hThu 19 Nov, 18:37 UTC
43d 17hThu 26 Nov, 18:37 UTC

The first 48 hours of its last wipes

Thu 1 OctFri 25 SepFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:37 UTC FW12d ago 2 – running 1
Fri 25 Sep, 07:50 UTC18d ago 4 halved by day 5 6.4 days 1
Fri 18 Sep, 11:51 UTC25d ago 4 halved by day 4 6.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Zergmax 16
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 228 on average
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Zergmax 12
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 205 on average
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Zergmax 12
Rustoria.co - EU Mondays EU · groups of 12+ · weekly · 169 on average
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Quick answers

from the figures on this page

Rules and settings

What is the setup on 240_FPS [RU] when it comes to rules and settings?

There is no gather rate in the name 240_FPS [RU]. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. The plugins it runs number Oxide. The word it uses for itself is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on 240_FPS [RU]?

The game generates the procedural map of size 4,500 on 240_FPS [RU] with seed 782583436. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

What is the population like on 240_FPS [RU]?

240_FPS [RU] has 0 of its 100 slots filled right now. Its weekly average is 0 players and its highest point was 1.

What position does 240_FPS [RU] hold in the server rankings?

For player hours in the last week, 240_FPS [RU] ranks #10,095 overall and #2,184 in Europe, placing it in the top 45% of ranked servers.

Server tags

How should you read the tags on 240_FPS [RU]?

For the game's server browser, 240_FPS [RU] publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^w (Weekly): Wipes: weekly; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; EU (Europe): In the server browser this one sits under Europe. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does 240_FPS [RU] appear in Rust Zerg Life lists?

These Rust Zerg Life lists include 240_FPS [RU]: EU Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Server info

What is the uptime and reliability of 240_FPS [RU]?

Right now, 240_FPS [RU] is online. Based on the uptime it reports, the last restart was about 22 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 15 September 2026.

How well does 240_FPS [RU] perform?

It averaged 99 server fps over the last 48 hours, and the lowest it got was 72. It reached a maximum of 117,777 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 3,692 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does 240_FPS [RU] use?

Rust network protocol 2634 and build 167398 is what 240_FPS [RU] runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of 240_FPS [RU]?

With its EU tag, 240_FPS [RU] lists itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 46.174.48.13:28015.

Wipe schedule

What happens on wipe day on 240_FPS [RU]?

The average peak for its recent wipes was 3 players. The crowd on the latest wipe peaked 1 hours in. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. If not, the crowd fell below half by day 4.5.

How often does 240_FPS [RU] wipe, and on what days?

The prediction follows its tag because not enough of 240_FPS [RU]'s wipes are on record to confirm the schedule. It is due to wipe next on Thursday 15 October at 18:37 UTC. The world in play right now was made 12 days 6 hours ago. The tags list a wipe schedule of once a week.

How to join

What is the process to join 240_FPS [RU]?

You can join by opening the console with F1 and typing client.connect 46.174.48.13:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167398,ts8,^o

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The server has 100 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly Wipes: weekly.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.