RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Rust-80e PvE

46.174.49.13:28015 checked 8m ago

biweekly wipes moddedoxidepve
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak 1
Rank#7,418
top 33%
Last wipe6d ago
biweekly schedule
Next wipe · H-hour7d 15h
Wed 21 Oct, 19:06 UTC

Players

AveragePeak
00.250.50.75104:0013:0022:0008:0017:0002:00

Hourly average and peak, UTC.

Server performance

025507510004:0013:0022:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 21 October, 19:06 UTC, in 7d 15h. Its biweekly schedule tag · low confidence

usual gap1.3 days
between real wipes
on rhythm20%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held0%
else halves by day 2

Coming wipes

7d 15hWed 21 Oct, 19:06 UTC
21d 15hWed 4 Nov, 19:06 UTC
22d 15hThu 5 Nov, 19:00 UTCFW
35d 15hWed 18 Nov, 19:06 UTC

The first 48 hours of its last wipes

Wed 7 OctSun 4 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 19:06 UTC6d ago 1 – running 0
Sun 4 Oct, 06:39 UTC9d ago 2 halved by day 2 3.5 days 0
Sat 3 Oct, 09:46 UTC10d ago 3 – 0.9 days 1
Fri 2 Oct, 01:48 UTC12d ago 3 – 1.3 days 0
Thu 1 Oct, 07:41 UTC12d ago 3 – 0.8 days 0
Fri 18 Sep, 18:00 UTC25d ago 5 halved by day 2 12.6 days 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Unknownnot published
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 206 on average
75/2000
Unknownnot published
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 203 on average
219/2000
Zergmax 14
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 14+ · biweekly · 56 on average
45/200
Zergmax 30
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10 EU · groups of 30+ · biweekly · 54 on average
10/100
No limit8 · game default
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 47 on average
50/200
No limit8 · game default
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 47 on average
38/250

Quick answers

from the figures on this page

Server rules

What settings does Rust-80e PvE run?

There is no gather rate in the name Rust-80e PvE. Up to 8 players can group, which is the game's default. pve is its mode, other players cannot be fought. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.

What is the map on Rust-80e PvE?

Size 5,000, seed 671800176, generated by the game: the procedural map on Rust-80e PvE. You can view it on RustMaps from this page, since the same size and seed give the same map.

Server population

What is the population like on Rust-80e PvE?

The server Rust-80e PvE is currently at 0 players out of 100 slots. The seven-day average is 0 players, with a peak of 1. The highest average over the last 48 hours came at 10:00 UTC, with 1 players.

What is Rust-80e PvE's ranking?

In the top 33% of ranked servers, Rust-80e PvE holds #7,418 for player hours over the last seven days.

Lists and tags

How should you read the tags on Rust-80e PvE?

The game's server browser reads these tags from Rust-80e PvE: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166494 (Build): The game build is 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Rust-80e PvE appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find Rust-80e PvE among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Server details

What is the uptime and reliability of Rust-80e PvE?

You can join Rust-80e PvE now: it is online. It reports an uptime that puts the last restart at roughly 23 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

Is Rust-80e PvE smooth to play on?

It averaged 59 server fps over the last 48 hours, and the lowest it got was 16. The world held as many as 154,104 entities, including buildings, deployables and everything else. At its highest, memory usage hit 3,981 MB. What players experience as lag comes from low fps and a rising entity count.

What version is Rust-80e PvE using?

Rust network protocol 2634 and build 166494 is what Rust-80e PvE runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Rust-80e PvE use?

From Rust-80e PvE, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 46.174.49.13:28015.

Wipe days

What happens on wipe day on Rust-80e PvE?

Across its recent wipes, the busiest times averaged 2 players. 46 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 2.

What schedule does Rust-80e PvE follow for wipes?

Its tag guides the prediction, as Rust-80e PvE's wipe record is too sparse to confirm the schedule. It is due to wipe next on Wednesday 21 October at 19:06 UTC. The world in play right now was made 6 days 8 hours ago. Its tags show a wipe schedule of every two weeks.

Connect

What is the process to join Rust-80e PvE?

Join by entering client.connect 46.174.49.13:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://rust-80.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,^p,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players The server has 100 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166494
Build The game build is 166494.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Gameplay

^p
PvE This is PvE—the danger comes from the world, not other players.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.