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GamesProjectFair [RUST]

EU 46.174.51.227:28015 checked 10m ago

weekly wipes vanillaoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average1
peak 7
Rank#4,001
top 18% · #1405 in EU
Last wipe3d ago
weekly schedule
Next wipe · H-hour3d 18h
Sat 17 Oct, 18:15 UTC

Players

AveragePeak
0123400:0009:0018:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 18% of all ranked servers, top 49% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 18:15 UTC, in 3d 18h. Its weekly schedule tag · low confidence

usual gap1.2 days
between real wipes
on rhythm25%
of its recent wipes
wipe-day peak3
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

3d 18hSat 17 Oct, 18:15 UTC
10d 18hSat 24 Oct, 18:15 UTC
17d 18hSat 31 Oct, 18:15 UTC
22d 19hThu 5 Nov, 19:00 UTCFW
24d 18hSat 7 Nov, 18:15 UTC
31d 18hSat 14 Nov, 18:15 UTC
38d 18hSat 21 Nov, 18:15 UTC

The first 48 hours of its last wipes

Sat 3 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 18:15 UTC3d ago – – running 0
Wed 7 Oct, 21:32 UTC6d ago – – – 0
Wed 7 Oct, 01:24 UTC6d ago – – – 1
Tue 6 Oct, 18:15 UTC7d ago – – – 0
Mon 5 Oct, 14:37 UTC8d ago – – – 0
Sat 3 Oct, 22:22 UTC10d ago 3 – 1.7 days 0
Sat 3 Oct, 01:13 UTC10d ago 1 – 0.9 days 0
Thu 1 Oct, 18:13 UTC FW12d ago 8 – 1.3 days 0
Thu 24 Sep, 17:58 UTC19d ago 4 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Zergmax 16
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Zergmax 12
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 205 on average
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Zergmax 12
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Zergmax 12
Rustoria.co - EU Mondays EU · groups of 12+ · weekly · 169 on average
257/325

Quick answers

from the figures on this page

Rules and settings

What settings does GamesProjectFair [RUST] run?

You will not find a gather rate in the name GamesProjectFair [RUST]. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Community. Oxide plugins are running on it. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. VAC is on, Valve's anti-cheat.

Which map is active on GamesProjectFair [RUST]?

A procedural map, size 3,500 with seed 1337, generated by the game, is what GamesProjectFair [RUST] runs. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is GamesProjectFair [RUST]?

Right now, 0 players are on GamesProjectFair [RUST], which has 100 slots. The seven-day average is 1 players, with a peak of 7. The busiest time in the last 48 hours was 15:00 UTC, when it averaged 2 players.

What position does GamesProjectFair [RUST] hold in the server rankings?

In Europe, GamesProjectFair [RUST] is #1,405, and globally it is #4,001 for player hours over the last seven days, within the top 18% of all ranked servers.

Tags and filters

What do GamesProjectFair [RUST]'s tags indicate?

What the game's server browser gets from GamesProjectFair [RUST] is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^w (Weekly): Wipes: weekly; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); EU (Europe): In the server browser this one sits under Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover GamesProjectFair [RUST]?

These Rust Zerg Life lists include GamesProjectFair [RUST]: EU Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server info

Is GamesProjectFair [RUST] currently online and stable?

Right now, GamesProjectFair [RUST] is online. It reports an uptime that puts the last restart at roughly 21 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 19 September 2026.

How well does GamesProjectFair [RUST] perform?

It averaged 60 server fps over the last 48 hours, and the lowest it got was 59. The world held as many as 69,406 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,213 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does GamesProjectFair [RUST] use?

On Linux, GamesProjectFair [RUST] runs Rust network protocol 2634 and build 167584. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of GamesProjectFair [RUST]?

In Europe, GamesProjectFair [RUST] lists itself with its EU tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 46.174.51.227:28015.

Wipe cycle

What happens on wipe day on GamesProjectFair [RUST]?

Across its recent wipes, the busiest times averaged 3 players. On the latest wipe, 41 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.

What schedule does GamesProjectFair [RUST] follow for wipes?

Its tag guides the prediction, as GamesProjectFair [RUST]'s wipe record is too sparse to confirm the schedule. On Saturday 17 October at 18:15 UTC its next wipe is expected. The world in play right now was made 3 days 5 hours ago. Its tags carry a weekly wipe schedule.

Join the server

What steps do I take to join GamesProjectFair [RUST]?

Enter client.connect 46.174.51.227:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://gamesprojectfair.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs167584,ts8,^o

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build The game build is 167584.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^w
Weekly Wipes: weekly.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EU
Europe In the server browser this one sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.