RUST ZERG LIFEClan war room · live
Quadmax 4
Deployment dossierOnline

A_Rust_Server

46.174.52.245:25026 checked 10m ago

quad moddedoxide
Deploy
Zerg meter2%light
2/100 troops
7-day average1
peak 2
Rank#10,170
top 46%
Last wipe9h ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeakWipe
00.511.5209:0011:0013:0014:0016:0018:00Wiped Wed 14 Oct, 10:08 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020009:0011:0013:0014:0016:0018:00Wiped Wed 14 Oct, 10:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep30 Sep3 Oct6 Oct

Top 46% of all ranked servers, and #514 of the quad servers (top 63%). Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap15.2 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 1

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 18:57 UTC27m ago – – running 1
Wed 14 Oct, 09:42 UTC9h ago – – – 0
Mon 14 Sep, 11:02 UTC30d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on A_Rust_Server?

There is no gather rate in the name A_Rust_Server. A group can hold 4 players at most (quad). survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

What is the map on A_Rust_Server?

Size 3,800, seed 1, generated by the game: the procedural map on A_Rust_Server. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on A_Rust_Server?

Right now, 2 players are on A_Rust_Server, which has 100 slots. Averaging 1 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 18:00 UTC, when it averaged 2 players.

Where does A_Rust_Server sit in the rankings?

For player hours over the last week, A_Rust_Server is #10,170, which puts it in the top 46% of all ranked servers. It is #514 when compared with other quad servers.

Tags and filters

What is the meaning of the tags on A_Rust_Server?

The game's server browser reads these tags from A_Rust_Server: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): Capacity: 100; ts4 (Group limit): Teams are capped at 4; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A_Rust_Server appear in Rust Zerg Life lists?

Modded Rust servers for clans and zergs: that is where you will find A_Rust_Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Quad; Last wipe: In the last 24 hours.

About the server

What is the uptime and reliability of A_Rust_Server?

A_Rust_Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 1 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is A_Rust_Server smooth to play on?

Over the past 48 hours, server fps averaged 108 and never dropped below 80. The world held as many as 119,500 entities, including buildings, deployables and everything else. The maximum memory it used was 2,070 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What version is A_Rust_Server using?

On Linux, A_Rust_Server runs Rust network protocol 2634 and build 167781. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does A_Rust_Server use?

From A_Rust_Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 46.174.52.245:25026.

Wipe schedule

What can you expect on wipe day on A_Rust_Server?

Across its recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.

What schedule does A_Rust_Server follow for wipes?

A_Rust_Server wipes without a set pattern, so there is no upcoming wipe to forecast. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 9 hours ago is when its present world was created.

Join the server

What steps do I take to join A_Rust_Server?

Join by entering client.connect 46.174.52.245:25026 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://egnetwork.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts4,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players Capacity: 100.
ts4
Group limit Teams are capped at 4.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.