SmallMapStart
46.175.26.250:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on SmallMapStart?
No gather rate appears in the name SmallMapStart. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Which map is active on SmallMapStart?
A procedural map, generated by the game, is what SmallMapStart runs.
Server population
How full is SmallMapStart?
Last seen 28 days 6 hours ago, SmallMapStart is offline at the moment.
Where does SmallMapStart sit in the rankings?
For player hours over the last week, SmallMapStart is #13,932, which puts it in the top – of all ranked servers.
Server tags
What do SmallMapStart's tags indicate?
What the game's server browser gets from SmallMapStart is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163794 (Build): Build number: 163794; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover SmallMapStart?
Rust community servers for clans: that is where you will find SmallMapStart among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
What is the uptime and reliability of SmallMapStart?
SmallMapStart is offline at the moment; the last time it was seen was 28 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its first appearance in Rust Zerg Life records is 14 September 2026.
What version is SmallMapStart using?
On Windows, SmallMapStart runs Rust network protocol 2633 and build 163794. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does SmallMapStart use?
No region is published by SmallMapStart. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 46.175.26.250:28015.
Wipe schedule
What schedule does SmallMapStart follow for wipes?
The record of SmallMapStart's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 29 days 11 hours ago is when its present world was created.
Connect
What is the process to join SmallMapStart?
Join by entering client.connect 46.175.26.250:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.