RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

BigChee

46.183.151.27:25614 checked 9m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak 2
Rank#9,415
top 42%
Last wipe21h ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeakWipe
00.511.5205:0009:0013:0018:0022:0002:00Wiped Tue 13 Oct, 05:24 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040005:0009:0013:0018:0022:0002:00Wiped Tue 13 Oct, 05:24 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 06:38 UTC21h ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 408 on average
167/200
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 357 on average
88/200
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 339 on average
379/425
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 335 on average
91/200
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 299 on average
18/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 282 on average
98/125

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on BigChee?

No gather rate appears in the name BigChee. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on BigChee?

A procedural map, size 4,500 with seed 1586544950, generated by the game, is what BigChee runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How full is BigChee?

BigChee has 0 of its 40 slots filled right now. Averaging 0 players over seven days, it peaked at 2. In the last two days, the peak hour was 07:00 UTC, with an average of 2 players.

What position does BigChee hold in the server rankings?

For player hours over the last week, BigChee is #9,415, which puts it in the top 42% of all ranked servers.

Server tags

How should you read the tags on BigChee?

What the game's server browser gets from BigChee is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): Capacity: 40; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover BigChee?

These Rust Zerg Life lists include BigChee: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Server info

What is the uptime and reliability of BigChee?

BigChee is up and running as you read this. It reports an uptime that puts the last restart at roughly 8 minutes ago. Its first appearance in Rust Zerg Life records is 13 October 2026.

How well does BigChee perform?

Server fps held an average of 214 for the last 48 hours, with a minimum of 159. It reached a maximum of 114,965 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 3,396 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is BigChee using?

Rust network protocol 2634 and build 167781 is what BigChee runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does BigChee use?

There is no region published by BigChee. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 46.183.151.27:25614.

Wipe cycle

How often does BigChee wipe, and on what days?

So few of BigChee's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 21 hours ago is when its present world was created.

Connect

What is the process to join BigChee?

Join by entering client.connect 46.183.151.27:25614 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players Capacity: 40.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.