TESTMY
46.191.145.140:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on TESTMY?
No gather rate appears in the name TESTMY. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.
What is the map on TESTMY?
A procedural map, generated by the game, is what TESTMY runs.
Population
What is the population like on TESTMY?
At present, TESTMY is offline and its last appearance was 22 days 21 hours ago.
What is TESTMY's ranking?
For player hours over the last week, TESTMY is #13,899, which puts it in the top 60% of all ranked servers.
Tags and filters
What do TESTMY's tags indicate?
The game's server browser reads these tags from TESTMY: gmrust (Game mode): Standard survival gameplay; mp150 (Max players): Capacity: 150; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs164530 (Build): Build number: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover TESTMY?
The Rust Zerg Life lists that include TESTMY are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
What is the uptime and reliability of TESTMY?
Currently offline, TESTMY was last seen 22 days 21 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 21 September 2026.
What version is TESTMY using?
Rust network protocol 2633 and build 164530 is what TESTMY runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does TESTMY use?
From TESTMY, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 46.191.145.140:28015.
Wipe schedule
How often does TESTMY wipe, and on what days?
The record of TESTMY's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 22 days 22 hours ago is when its present world was created.
Connect
How can I connect to TESTMY?
Join by entering client.connect 46.191.145.140:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp150,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp150
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.