Test
46.201.48.127:28015 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What settings does Test run?
No gather rate appears in the name Test. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.
What is the map on Test?
Generated by the game: the procedural map on Test.
Server population
How full is Test?
At present, Test is offline and its last appearance was 8 days ago.
What position does Test hold in the server rankings?
In the top 71% of ranked servers, Test holds #15,987 for player hours over the last seven days.
Server tags
How should you read the tags on Test?
For the game's server browser, Test publishes these tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): It runs build 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Test?
The Rust Zerg Life lists that include Test are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
About the server
How reliable is Test, and is it up?
Test is offline at the moment; the last time it was seen was 8 days ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 6 October 2026.
Which Rust build does Test use?
Rust network protocol 2634 and build 166652 is what Test runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Test?
No region is published by Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 46.201.48.127:28015.
Wipe cycle
How often does Test wipe, and on what days?
The record of Test's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 8 days ago is when its present world was created.
Join the server
How can I connect to Test?
Enter client.connect 46.201.48.127:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp2
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.