TEST
46.32.86.169:28015 checked 9d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on TEST?
There is no gather rate in the name TEST. Up to 8 players can group, which is the game's default. It runs survival, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. Anti-cheat is on: VAC, from Valve.
What is the map on TEST?
A procedural map, generated by the game, is what TEST runs.
Population
What is the population like on TEST?
At present, TEST is offline and its last appearance was 9 days 3 hours ago.
Where does TEST sit in the rankings?
For player hours over the last week, TEST is #15,967, which puts it in the top 71% of all ranked servers.
Server tags
What is the meaning of the tags on TEST?
What the game's server browser gets from TEST is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp1 (Max players): It holds 1 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover TEST?
These Rust Zerg Life lists include TEST: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of TEST?
TEST is offline at the moment; the last time it was seen was 9 days 3 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 4 October 2026.
What version is TEST using?
The server TEST runs Rust network protocol 2633 and build 165217 with Windows as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does TEST use?
From TEST, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 46.32.86.169:28015.
Wipe cycle
When does TEST wipe?
With so few wipes on record for TEST, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 9 days 3 hours ago.
Connect
How can I connect to TEST?
Join by entering client.connect 46.32.86.169:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.