RustDev
46.59.150.253:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on RustDev when it comes to rules and settings?
You will not find a gather rate in the name RustDev. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.
Which map is active on RustDev?
Generated by the game: the procedural map on RustDev.
Population
How many players are on RustDev?
Right now, 0 players are on RustDev, which has 24 slots. Its seven-day average stands at 0 players.
Where does RustDev sit in the rankings?
In the top 70% of ranked servers, RustDev holds #15,321 for player hours over the last seven days.
Tags and filters
How should you read the tags on RustDev?
What the game's server browser gets from RustDev is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp24 (Max players): The server has 24 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does RustDev appear in Rust Zerg Life lists?
These Rust Zerg Life lists include RustDev: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
About the server
Is RustDev currently online and stable?
Right now, RustDev is online. The first time Rust Zerg Life saw it was on 24 October 2026.
What Rust version is RustDev on?
The server RustDev runs Rust network protocol 2635 and build 168909 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of RustDev?
From RustDev, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 46.59.150.253:28015.
Wipe schedule
When does RustDev wipe?
The record of RustDev's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 6 hours ago is when its present world was created.
How to join
How can I connect to RustDev?
Join by entering client.connect 46.59.150.253:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp24,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp24
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.