In Rust We Trust
NA 47.219.122.30:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 17:17 UTC10d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
What is the setup on In Rust We Trust when it comes to rules and settings?
You will not find a gather rate in the name In Rust We Trust. That is the game's default: groups of up to 8 players. It runs roleplay, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. The plugins it runs number Oxide. Vanilla is what it calls itself: nothing is altered from the base game—no custom rates, kits or rules. Anti-cheat is on: VAC, from Valve.
What is the map on In Rust We Trust?
The game generates the procedural map of size 3,000 on In Rust We Trust with seed 8762. Same size and seed, same map: RustMaps shows it from this page.
Player count
How many players are on In Rust We Trust?
At present, In Rust We Trust is offline and its last appearance was 5 hours ago. Averaged over the last week, the player count is 0.
What is In Rust We Trust's ranking?
In North America, In Rust We Trust is #1,542, and globally it is #15,915 for player hours over the last seven days, within the top 72% of all ranked servers.
Server tags
How should you read the tags on In Rust We Trust?
For the game's server browser, In Rust We Trust publishes these tags: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^r (Roleplay): It's a roleplay server; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): In the server browser this one sits under North America. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does In Rust We Trust appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs, Rust server list for clans and zergs and North American Rust servers: that is where you will find In Rust We Trust among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
Is In Rust We Trust currently online and stable?
In Rust We Trust is offline at the moment; the last time it was seen was 5 hours ago. It reports an uptime that puts the last restart at roughly 33 minutes ago. It was up 95% of the time across the last 7 full days: 159 of 168 hours. Its first appearance in Rust Zerg Life records is 29 September 2026.
Is In Rust We Trust smooth to play on?
Server fps held an average of 202 for the last 48 hours, with a minimum of 173. It reached a maximum of 49,697 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 2,531 MB. What players experience as lag comes from low fps and a rising entity count.
What version is In Rust We Trust using?
On Windows, In Rust We Trust runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam will update your game to that protocol.
What location does In Rust We Trust use?
The NA tag is what In Rust We Trust uses to list itself in North America. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 47.219.122.30:28015.
Wipe days
What can you expect on wipe day on In Rust We Trust?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.
What schedule does In Rust We Trust follow for wipes?
Once a month In Rust We Trust wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 10 days 21 hours ago. Monthly wipes are listed in its tags.
Connect
How can I connect to In Rust We Trust?
You can join by opening the console with F1 and typing client.connect 47.219.122.30:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. You can find its website at https://discord.com/invite/VAWZN2pDmJ.
Server tags
Published as mp100,ptrak,$r?,v2634,^m,^v,^r,NA,gmvanilla,cs166652,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs166652
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Gameplay
^r
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.