Why So Sus
NA 47.226.85.41:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 51% in NA. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 02:21 UTC6d ago | 2 | – | running | 2 |
| Wed 7 Oct, 06:20 UTC6d ago | 2 | – | 0.8 days | 0 |
| Tue 6 Oct, 05:40 UTC7d ago | 2 | – | 1 days | 0 |
| Wed 30 Sep, 22:41 UTC13d ago | 2 | halved by day 1 | 5.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does Why So Sus run?
You will not find a gather rate in the name Why So Sus. That is the game's default: groups of up to 8 players. combat training is the game mode, loot is handed out for aim and PvP practice. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.
What is the map on Why So Sus?
The game generates the procedural map Why So Sus runs.
Player count
What is the population like on Why So Sus?
At present, Why So Sus is offline and its last appearance was 4 days 4 hours ago. The seven-day average is 1 players, with a peak of 2.
What position does Why So Sus hold in the server rankings?
For player hours in the last week, Why So Sus ranks #5,495 overall and #938 in North America, placing it in the top 25% of ranked servers.
Lists and tags
How should you read the tags on Why So Sus?
For the game's server browser, Why So Sus publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp3 (Max players): Capacity: 3; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^d (Combat training): Aim and PvP training with free loot; ^i (Battlefield): Battlefield: quick PvP, kits provided, high rates; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings; NA (North America): In the server browser this one sits under North America. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Why So Sus appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs, Best Rust aim training servers, Rust battlefield servers, live and North American Rust servers: that is where you will find Why So Sus among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Combat training ^d, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server info
What is the uptime and reliability of Why So Sus?
Currently offline, Why So Sus was last seen 4 days 4 hours ago. It was up 29% of the time across the last 7 full days: 48 of 168 hours. The first time Rust Zerg Life saw it was on 25 September 2026.
Which Rust build does Why So Sus use?
On Windows, Why So Sus runs Rust network protocol 2634 and build 167398. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of Why So Sus?
In North America, Why So Sus lists itself with its NA tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 47.226.85.41:28015.
Wipe days
What can you expect on wipe day on Why So Sus?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak. The crowd kept above half that peak until the next wipe in 0% of its recent wipes. Otherwise, it slipped below half by day 1.
How often does Why So Sus wipe, and on what days?
There is no next wipe to predict: Why So Sus wipes at irregular times. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 6 days 1 hours ago is when its present world was created.
How to join
How can I connect to Why So Sus?
Join by entering client.connect 47.226.85.41:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp3,ptrak,$r?,v2634,^v,^d,^i,NA,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp3
ts8
v2634
cs167398
ptrak
$r?
Difficulty
^v
Gameplay
^d
^i
Mods and access
^o
^z
Region
NA
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.