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No limit8 · game default
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[US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |

47.25.226.71:28015 checked 19d ago

monthly wipes vanillamoddedoxidepve
Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak –
Rank#16,170
top 71%
Last wipe40d ago
monthly schedule
Next wipe · H-hour22d 11h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep25 Sep27 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

Which settings and rules apply on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

You will not find a gather rate in the name [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. Up to 8 players can group, which is the game's default. pve is the game mode, other players cannot be fought. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. The word it uses for itself is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Which map is active on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

Size 4,250, seed 907808716, generated by the game: the procedural map on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |. Same size and seed, same map: RustMaps shows it from this page.

Player count

What is the population like on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

At present, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | is offline and its last appearance was 19 days 4 hours ago.

What is [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |'s ranking?

In the top 71% of ranked servers, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | holds #16,170 for player hours over the last seven days.

Server tags

How should you read the tags on [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

For the game's server browser, [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): It runs build 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

These Rust Zerg Life lists include [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |: Modded Rust servers for clans and zergs, Best Rust PvE servers and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

What is the uptime and reliability of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

No sign of [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | at present: it was last seen 19 days 4 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Rust Zerg Life has been tracking it since 13 September 2026.

Which Rust build does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | use?

Rust network protocol 2633 and build 165217 is what [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | use?

Without a region tag from [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |, its name still points to North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 47.25.226.71:28015.

Wipe cycle

When does [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ | wipe?

The estimate for [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |'s next wipe comes from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. 40 days 13 hours ago is when its present world was created. Its tags publish a wipe schedule of once a month.

How to join

What steps do I take to join [US] Dead Signal | Dynamic PVE/PVP | No Raid/Decay | Vanilla+ |?

You can join by opening the console with F1 and typing client.connect 47.25.226.71:28015. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://callmegumbi.github.io/dead-signal-website/index.html.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^m,^v,^p,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build It runs build 165217.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.