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No limit8 · game default
Deployment dossierOnline

Cybers Private Test Server

NA 47.28.14.230:28015 checked 7m ago

moddedoxide
Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak 1
Rank#8,474
top 38% · #1233 in NA
Last wipe11d ago
no schedule published
Next wipe · H-hour–
no rhythm it keeps

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 38% of all ranked servers, top 67% in NA. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.6 days
between real wipes
on rhythm33%
of its recent wipes
wipe-day peak1
players, last three wipes
crowd held0%
else halves by day 2

The first 48 hours of its last wipes

Fri 2 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:46 UTC11d ago 1 – running 0
Fri 2 Oct, 00:24 UTC11d ago 1 – 0.6 days 1
Thu 1 Oct, 18:10 UTC FW12d ago 2 – 0.3 days 0
Thu 24 Sep, 01:31 UTC19d ago 1 halved by day 2 7.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 26 on average
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Quick answers

from the figures on this page

Rules and settings

What settings does Cybers Private Test Server run?

No gather rate appears in the name Cybers Private Test Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

Which map is active on Cybers Private Test Server?

A procedural map, size 5,000 with seed 1337, generated by the game, is what Cybers Private Test Server runs. From this page, RustMaps can show it: size and seed produce the same map each time. Under map name you will find: Custom Map.

Population

How many players are on Cybers Private Test Server?

The server Cybers Private Test Server is currently at 0 players out of 10 slots. The seven-day average is 0 players, with a peak of 1. In the last two days, the peak hour was 23:00 UTC, with an average of 1 players.

Where does Cybers Private Test Server sit in the rankings?

With a global rank of #8,474 for player hours over the last week, Cybers Private Test Server is #1,233 in North America and in the top 38% of ranked servers.

Server tags

What is the meaning of the tags on Cybers Private Test Server?

The game's server browser reads these tags from Cybers Private Test Server: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; NA (North America): In the server browser this one sits under North America. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does Cybers Private Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include Cybers Private Test Server: Modded Rust servers for clans and zergs and North American Rust servers. Under these filters it shows on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

Is Cybers Private Test Server currently online and stable?

Right now, Cybers Private Test Server is online. It reports an uptime that puts the last restart at roughly 24 hours ago. Across the last 7 full days, 144 of 168 hours were online, which is 86%. Its first appearance in Rust Zerg Life records is 16 September 2026.

Is Cybers Private Test Server smooth to play on?

Server fps held an average of 60 for the last 48 hours, with a minimum of 57. It reached a maximum of 56,417 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 4,916 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does Cybers Private Test Server use?

Rust network protocol 2634 and build 167584 is what Cybers Private Test Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of Cybers Private Test Server?

With its NA tag, Cybers Private Test Server lists itself in North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 47.28.14.230:28015.

Wipe days

What happens on wipe day on Cybers Private Test Server?

At their busiest, its recent wipes drew an average of 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 2.

When does Cybers Private Test Server wipe?

No next wipe can be predicted for Cybers Private Test Server because it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 11 days 9 hours ago.

How to join

What is the process to join Cybers Private Test Server?

You can join by opening the console with F1 and typing client.connect 47.28.14.230:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,NA,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players The server has 10 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build The game build is 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

NA
North America In the server browser this one sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.