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[US] World War Rust | Test Server

47.6.83.67:28018 checked 21d ago

moddedoxide
Deploy
Zerg meter0%empty
0/5 troops
7-day average0
peak –
Rank#15,464
top 67%
Last wipe35d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What is the setup on [US] World War Rust | Test Server when it comes to rules and settings?

No gather rate appears in the name [US] World War Rust | Test Server. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.

What is the map on [US] World War Rust | Test Server?

A procedural map, generated by the game, is what [US] World War Rust | Test Server runs.

Population

What is the population like on [US] World War Rust | Test Server?

Last seen 21 days 10 hours ago, [US] World War Rust | Test Server is offline at the moment.

Where does [US] World War Rust | Test Server sit in the rankings?

In the top 67% of ranked servers, [US] World War Rust | Test Server holds #15,464 for player hours over the last seven days.

Lists and tags

What is the meaning of the tags on [US] World War Rust | Test Server?

For the game's server browser, [US] World War Rust | Test Server publishes these tags: gmvanilla (Game mode): Survival in vanilla mode; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does [US] World War Rust | Test Server appear in Rust Zerg Life lists?

These Rust Zerg Life lists include [US] World War Rust | Test Server: Modded Rust servers for clans and zergs and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Server details

How reliable is [US] World War Rust | Test Server, and is it up?

Currently offline, [US] World War Rust | Test Server was last seen 21 days 10 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 15 September 2026.

Which Rust build does [US] World War Rust | Test Server use?

On Windows, [US] World War Rust | Test Server runs Rust network protocol 2633 and build 164530. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does [US] World War Rust | Test Server use?

No region tag comes from [US] World War Rust | Test Server, but its name points to North America. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 47.6.83.67:28018.

Wipe cycle

How often does [US] World War Rust | Test Server wipe, and on what days?

With so few wipes on record for [US] World War Rust | Test Server, its pattern is not yet clear. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 35 days 5 hours ago.

Join the server

What is the process to join [US] World War Rust | Test Server?

You can join by opening the console with F1 and typing client.connect 47.6.83.67:28018. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp5
Max players The server has 5 slots.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.