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Deployment dossierOnline

10x PVE | Build & Chill | Deep Sea building

EU 49.12.149.39:28000 checked 11m ago

10x monthly wipes moddedoxidepve
Deploy
Zerg meter12%light
6/50 troops
7-day average2
peak 8
Rank#2,168
top 10% · #814 in EU
Last wipe12d ago
monthly schedule
Next wipe · H-hour23d 0h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 10% of all ranked servers, top 28% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 23d 0h. The force wipe · high confidence

wipe-day peak4
players, last three wipes

Coming wipes

23d 0hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 23 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:03 UTC FW12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Zergmax 10
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Quick answers

from the figures on this page

Rules and settings

What is the setup on 10x PVE | Build & Chill | Deep Sea building when it comes to rules and settings?

Its name says 10x gather, and that is what 10x PVE | Build & Chill | Deep Sea building runs. The most a group can hold is 10 players. pve is the game mode, other players cannot be fought. The server browser lists it under Modded: the game is changed by plugins or settings. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.

Which map is active on 10x PVE | Build & Chill | Deep Sea building?

The game generates the procedural map of size 5,000 on 10x PVE | Build & Chill | Deep Sea building with seed 484310. Same size and seed, same map: RustMaps shows it from this page.

Population

How full is 10x PVE | Build & Chill | Deep Sea building?

Right now, 6 players are on 10x PVE | Build & Chill | Deep Sea building, which has 50 slots. Averaging 2 players over seven days, it peaked at 8. The busiest time in the last 48 hours was 21:00 UTC, when it averaged 7 players.

What position does 10x PVE | Build & Chill | Deep Sea building hold in the server rankings?

For player hours in the last week, 10x PVE | Build & Chill | Deep Sea building ranks #2,168 overall and #814 in Europe, placing it in the top 10% of ranked servers.

Server tags

How should you read the tags on 10x PVE | Build & Chill | Deep Sea building?

What the game's server browser gets from 10x PVE | Build & Chill | Deep Sea building is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp50 (Max players): Capacity: 50; ts10 (Group limit): Teams are capped at 10; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): It runs build 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^p (PvE): No player-versus-player combat; the environment is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): Europe is the category it falls under in the server browser. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does 10x PVE | Build & Chill | Deep Sea building appear in Rust Zerg Life lists?

10x Rust servers for clans and zergs, EU Rust servers for clans, Modded Rust servers for clans and zergs, Rust build and creative servers and Best Rust PvE servers: that is where you will find 10x PVE | Build & Chill | Deep Sea building among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks; Gather rate: 10x.

Server details

How reliable is 10x PVE | Build & Chill | Deep Sea building, and is it up?

10x PVE | Build & Chill | Deep Sea building is up and running as you read this. It reports an uptime that puts the last restart at roughly 10 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

What is the performance like on 10x PVE | Build & Chill | Deep Sea building?

It averaged 50 server fps over the last 48 hours, and the lowest it got was 42. It reached a maximum of 176,393 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,938 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is 10x PVE | Build & Chill | Deep Sea building using?

On Linux, 10x PVE | Build & Chill | Deep Sea building runs Rust network protocol 2634 and build 167584. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find 10x PVE | Build & Chill | Deep Sea building?

With its EU tag, 10x PVE | Build & Chill | Deep Sea building lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 49.12.149.39:28000.

Wipe cycle

What happens on wipe day on 10x PVE | Build & Chill | Deep Sea building?

Across its recent wipes, the busiest times averaged 4 players. On the latest wipe, 23 hours after the wipe, the crowd hit its peak.

How often does 10x PVE | Build & Chill | Deep Sea building wipe, and on what days?

Once a month 10x PVE | Build & Chill | Deep Sea building wipes, along with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. The world it is running now dates from 12 days ago. The tags carry a monthly wipe schedule.

How to join

What steps do I take to join 10x PVE | Build & Chill | Deep Sea building?

You can join by opening the console with F1 and typing client.connect 49.12.149.39:28000. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,EU,^p,gmrust,cs167584,ts10,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp50
Max players Capacity: 50.
ts10
Group limit Teams are capped at 10.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167584
Build It runs build 167584.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Gameplay

^p
PvE No player-versus-player combat; the environment is the threat.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded category: the game is altered by plugins or settings.

Region

EU
Europe Europe is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.