pocoyo 67
5.129.178.181:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on pocoyo 67 when it comes to rules and settings?
No gather rate appears in the name pocoyo 67. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. Other players can be fought and raided. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.
What is the map on pocoyo 67?
A procedural map, generated by the game, is what pocoyo 67 runs.
Server population
What is the population like on pocoyo 67?
The server pocoyo 67 is currently offline; it was last seen 16 days 15 hours ago.
What is pocoyo 67's ranking?
For player hours over the last week, pocoyo 67 is #15,164, which puts it in the top 64% of all ranked servers.
Lists and tags
What is the meaning of the tags on pocoyo 67?
For the game's server browser, pocoyo 67 publishes these tags: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does pocoyo 67 appear in Rust Zerg Life lists?
These Rust Zerg Life lists include pocoyo 67: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is pocoyo 67, and is it up?
Currently offline, pocoyo 67 was last seen 16 days 15 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
What Rust version is pocoyo 67 on?
Rust network protocol 2633 and build 165217 is what pocoyo 67 runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of pocoyo 67?
From pocoyo 67, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 5.129.178.181:28015.
Wipe days
How often does pocoyo 67 wipe, and on what days?
With so few wipes on record for pocoyo 67, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world it is running now dates from 31 days 4 hours ago.
Connect
What is the process to join pocoyo 67?
Enter client.connect 5.129.178.181:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.