nameserver
5.139.230.53:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What is the setup on nameserver when it comes to rules and settings?
There is no gather rate in the name nameserver. Up to 8 players can group, which is the game's default. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
What is the map on nameserver?
The game generates the procedural map nameserver runs.
Player count
How full is nameserver?
Last seen 16 days 23 hours ago, nameserver is offline at the moment.
What is nameserver's ranking?
In the top 61% of ranked servers, nameserver holds #14,544 for player hours over the last seven days.
Lists and tags
How should you read the tags on nameserver?
The game's server browser reads these tags from nameserver: gmrust (Game mode): Standard survival gameplay; mp15 (Max players): It holds 15 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163207 (Build): Build number: 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does nameserver appear in Rust Zerg Life lists?
These Rust Zerg Life lists include nameserver: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is nameserver, and is it up?
nameserver is offline at the moment; the last time it was seen was 16 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 27 September 2026.
Which Rust build does nameserver use?
On Windows, nameserver runs Rust network protocol 2633 and build 163207. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find nameserver?
No region is published by nameserver. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 5.139.230.53:28015.
Wipe cycle
How often does nameserver wipe, and on what days?
So few of nameserver's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 37 days 7 hours ago is when its present world was created.
Connect
How can I connect to nameserver?
You can join by opening the console with F1 and typing client.connect 5.139.230.53:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp15,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust
mp15
ts8
v2633
cs163207
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.