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Deployment dossierOnline

Nemesis No-EAC

5.175.201.183:28015 checked 10m ago

Deploy
Zerg meter0%empty
0/10 troops
7-day average0
peak –
Rank#15,983
top 71%
Last wipe37d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 410 on average
380/450
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 362 on average
382/475
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 347 on average
288/300
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 337 on average
360/425
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
73/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 283 on average
294/425

Quick answers

from the figures on this page

Rules and settings

What is the setup on Nemesis No-EAC when it comes to rules and settings?

You will not find a gather rate in the name Nemesis No-EAC. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. Community is its section in the server browser. Anti-cheat is off: VAC, from Valve.

Which map is active on Nemesis No-EAC?

A procedural map, size 1,500 with seed 1337, generated by the game, is what Nemesis No-EAC runs. Same size and seed, same map: RustMaps shows it from this page.

Population

What is the population like on Nemesis No-EAC?

Right now, 0 players are on Nemesis No-EAC, which has 10 slots. Its seven-day average stands at 0 players.

Where does Nemesis No-EAC sit in the rankings?

In the top 71% of ranked servers, Nemesis No-EAC holds #15,983 for player hours over the last seven days.

Server tags

How should you read the tags on Nemesis No-EAC?

What the game's server browser gets from Nemesis No-EAC is this tag list: gmrust (Game mode): Standard survival gameplay; mp10 (Max players): Capacity: 10; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs163207 (Build): It runs build 163207; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does Nemesis No-EAC appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include Nemesis No-EAC are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

Is Nemesis No-EAC currently online and stable?

You can join Nemesis No-EAC now: it is online. It reports an uptime that puts the last restart at roughly 3 days 6 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on Nemesis No-EAC?

Over the past 48 hours, server fps averaged 240 and never dropped below 230. The world held as many as 8,079 entities, including buildings, deployables and everything else. At its highest, memory usage hit 1,151 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is Nemesis No-EAC on?

On Linux, Nemesis No-EAC runs Rust network protocol 2633 and build 163207. Joining requires your game to be on the same protocol, which Steam updates automatically.

What is the location of Nemesis No-EAC?

No region is published by Nemesis No-EAC. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 5.175.201.183:28015.

Wipe days

What schedule does Nemesis No-EAC follow for wipes?

With so few wipes on record for Nemesis No-EAC, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 37 days 2 hours ago.

Connect

What is the process to join Nemesis No-EAC?

Enter client.connect 5.175.201.183:28015 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp10
Max players Capacity: 10.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs163207
Build It runs build 163207.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.