TESTTTTT
5.182.207.231:11000 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 24 October, 19:22 UTC, in 10d 2h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 19:22 UTC3d ago | 1 | – | running | 1 |
| Thu 1 Oct, 18:23 UTC FW12d ago | 1 | halved by day 1 | 9 days | 0 |
| Tue 29 Sep, 17:59 UTC14d ago | 1 | held half | 2 days | 0 |
| Mon 28 Sep, 19:01 UTC15d ago | 1 | – | 1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does TESTTTTT run?
You will not find a gather rate in the name TESTTTTT. That is the game's default: groups of up to 8 players. It runs hardcore, Facepunch's most punishing mode. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Which map is active on TESTTTTT?
A procedural map, size 4,500 with seed 2234235, generated by the game, is what TESTTTTT runs. Same size and seed, same map: RustMaps shows it from this page. The name of its map: Custom Map.
Population
What is the population like on TESTTTTT?
The current count for TESTTTTT is 0 players. Averaging 0 players over seven days, it peaked at 1. In the last two days, the peak hour was 20:00 UTC, with an average of 1 players.
What is TESTTTTT's ranking?
In the top 39% of ranked servers, TESTTTTT holds #8,754 for player hours over the last seven days.
Lists and tags
What is the meaning of the tags on TESTTTTT?
The game's server browser reads these tags from TESTTTTT: gmrust (Game mode): Survival in the standard Rust mode; mp0 (Max players): The server has 0 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167398 (Build): It runs build 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code is set; ^b (Biweekly): The server wipes on a two-week cycle; ^h (Hardcore): Hardcore mode from Facepunch: fewer helps and a harsher world; ^p (PvE): This is PvE—the danger comes from the world, not other players; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does TESTTTTT appear in Rust Zerg Life lists?
Modded Rust servers for clans and zergs and Best Rust PvE servers: that is where you will find TESTTTTT among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Game mode: PvE and Hardcore; Server tag: Biweekly ^b, Hardcore ^h, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of TESTTTTT?
Right now, TESTTTTT is online. The uptime figure it gives suggests it restarted around 3 days 19 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on TESTTTTT?
It averaged 312 server fps over the last 48 hours, and the lowest it got was 251. The world held as many as 419,056 entities, including buildings, deployables and everything else. Memory use peaked at 7,643 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does TESTTTTT use?
On Windows, TESTTTTT runs Rust network protocol 2634 and build 167398. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What is the location of TESTTTTT?
No region is published by TESTTTTT. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 5.182.207.231:11000.
Wipe days
What can you expect on wipe day on TESTTTTT?
Across its recent wipes, the busiest times averaged 1 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. If not, the crowd fell below half by day 1.
How often does TESTTTTT wipe, and on what days?
Its tag guides the prediction, as TESTTTTT's wipe record is too sparse to confirm the schedule. On Saturday 24 October at 19:22 UTC its next wipe is expected. 12 days 23 hours ago is when its present world was created. Its tags show a wipe schedule of every two weeks.
Connect
How can I connect to TESTTTTT?
Enter client.connect 5.182.207.231:11000 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://rust-z.gamestores.app/.
Server tags
Published as mp0,ptrak,$r?,v2634,^b,^h,^p,gmrust,cs167398,ts8,^o^z
Game
gmrust
mp0
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Difficulty
^h
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.