Testserver
5.186.56.195:28015 checked 28d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Testserver when it comes to rules and settings?
You will not find a gather rate in the name Testserver. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. You will find it under Community in the server browser. VAC is off, Valve's anti-cheat.
What is the map on Testserver?
Generated by the game: the procedural map on Testserver.
Population
How many players are on Testserver?
At present, Testserver is offline and its last appearance was 28 days 13 hours ago.
What position does Testserver hold in the server rankings?
For player hours over the last week, Testserver is #15,419, which puts it in the top – of all ranked servers.
Lists and tags
What is the meaning of the tags on Testserver?
For the game's server browser, Testserver publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs163794 (Build): It runs build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Testserver appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Testserver: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
About the server
What is the uptime and reliability of Testserver?
Testserver is offline at the moment; the last time it was seen was 28 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 15 September 2026.
What Rust version is Testserver on?
On Linux, Testserver runs Rust network protocol 2633 and build 163794. You can only join if your game uses the same protocol, and Steam takes care of updating it.
Where can you find Testserver?
From Testserver, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 5.186.56.195:28015.
Wipe cycle
When does Testserver wipe?
So few of Testserver's wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 34 days 11 hours ago is when its present world was created.
Join the server
What steps do I take to join Testserver?
Join by entering client.connect 5.186.56.195:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.