LOCAL admission lab - no public players
5.228.202.103:28115 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on LOCAL admission lab - no public players?
There is no gather rate in the name LOCAL admission lab - no public players. That is the game's default: groups of up to 8 players. It runs survival, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is off, Valve's anti-cheat.
Which map is active on LOCAL admission lab - no public players?
Generated by the game: the procedural map on LOCAL admission lab - no public players.
Population
What is the population like on LOCAL admission lab - no public players?
Last seen 14 days 2 hours ago, LOCAL admission lab - no public players is offline at the moment.
What position does LOCAL admission lab - no public players hold in the server rankings?
In the top 71% of ranked servers, LOCAL admission lab - no public players holds #16,850 for player hours over the last seven days.
Server tags
How should you read the tags on LOCAL admission lab - no public players?
For the game's server browser, LOCAL admission lab - no public players publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp2 (Max players): The server has 2 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover LOCAL admission lab - no public players?
The Rust Zerg Life lists that include LOCAL admission lab - no public players are Modded Rust servers for clans and zergs. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Server info
How reliable is LOCAL admission lab - no public players, and is it up?
Currently offline, LOCAL admission lab - no public players was last seen 14 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 29 September 2026.
What version is LOCAL admission lab - no public players using?
Rust network protocol 2633 and build 165217 is what LOCAL admission lab - no public players runs, on Windows. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of LOCAL admission lab - no public players?
There is no region published by LOCAL admission lab - no public players. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 5.228.202.103:28115.
Wipe days
What schedule does LOCAL admission lab - no public players follow for wipes?
The record of LOCAL admission lab - no public players's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. 14 days 13 hours ago is when its present world was created.
Connect
What steps do I take to join LOCAL admission lab - no public players?
Enter client.connect 5.228.202.103:28115 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z
Game
gmrust
mp2
ts8
v2633
cs165217
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.