Test
5.34.176.101:28015 checked 18d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Test?
No gather rate appears in the name Test. You will not find a published group limit. It runs survival, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Which map is active on Test?
A procedural map, generated by the game, is what Test runs.
Server population
What is the population like on Test?
At present, Test is offline and its last appearance was 18 days 11 hours ago.
Where does Test sit in the rankings?
In the top 71% of ranked servers, Test holds #16,520 for player hours over the last seven days.
Server tags
What do Test's tags indicate?
The game's server browser reads these tags from Test: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): The server has 10 slots; v2556 (Protocol): To join, your game must match protocol 2556; cs104071 (Build): The game build is 104071; ptrak (Networking): The network layer is RakNet, which is standard; $reu2 (Region code): The region code for this server is eu2; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Which Rust Zerg Life filters and lists cover Test?
These Rust Zerg Life lists include Test: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
About the server
Is Test currently online and stable?
No sign of Test at present: it was last seen 18 days 11 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Its first appearance in Rust Zerg Life records is 25 September 2026.
What version is Test using?
Rust network protocol 2556 and build 104071 is what Test runs, on Windows. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does Test use?
There is no region published by Test, and its region code is eu2. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 5.34.176.101:28015.
Wipe schedule
What schedule does Test follow for wipes?
The record of Test's wipes is too thin to reveal its rhythm. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 53 days 2 hours ago is when its present world was created.
How to join
How can I connect to Test?
You can join by opening the console with F1 and typing client.connect 5.34.176.101:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$reu2,v2556,gmrust,cs104071,^o^z
Game
gmrust
mp10
v2556
cs104071
ptrak
$reu2
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.