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No limit8 · game default
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RR TEST

EU 5.42.211.127:35000 checked 6h ago

weekly wipes vanillamoddedcarbon
Deploy
Troops now0/ ?
players now
7-day average0
peak 3
Rank#4,971
top 22% · #1626 in EU
Last wipe4d ago
weekly schedule
Next wipe · H-hour2d 13h
Sat 17 Oct, 16:10 UTC

Players

AveragePeak
00.511.5204:0012:0020:0004:0012:0020:00

Hourly average and peak, UTC.

Server performance

02040608004:0012:0020:0004:0012:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 22% of all ranked servers, top 57% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 16:10 UTC, in 2d 13h. Its weekly schedule tag · low confidence

usual gap1.7 days
between real wipes
on rhythm0%
of its recent wipes
wipe-day peak2
players, last three wipes
crowd held100%
of its cycles kept half the crowd

Coming wipes

2d 13hSat 17 Oct, 16:10 UTC
9d 13hSat 24 Oct, 16:10 UTC
16d 13hSat 31 Oct, 16:10 UTC
21d 15hThu 5 Nov, 19:00 UTCFW
23d 13hSat 7 Nov, 16:10 UTC
30d 13hSat 14 Nov, 16:10 UTC
37d 13hSat 21 Nov, 16:10 UTC
44d 13hSat 28 Nov, 16:10 UTC

The first 48 hours of its last wipes

Sat 10 OctFri 2 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 45 hours in, with 1 in the queue.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 16:10 UTC4d ago 3+1 queue – running 0
Fri 2 Oct, 11:48 UTC12d ago 1+1 queue held half 8.2 days 0
Thu 1 Oct, 18:51 UTC FW13d ago 1 – 0.7 days 0
Wed 30 Sep, 11:55 UTC14d ago 2 – 1.3 days 0
Mon 28 Sep, 07:17 UTC16d ago 2 held half 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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17/225
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88/100
Zergmax 12
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Teams offteams disabled
TRAVELER SOLO [MAX 1] Wipe 12.10 EU · no group limit · weekly · 20 on average
10/100
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Arcane Rust #4 - NoLimit Modded | TP | Kits | Magic EU · groups of 8+ · weekly · 11 on average
0/100

Quick answers

from the figures on this page

Rules and settings

What is the setup on RR TEST when it comes to rules and settings?

You will not find a gather rate in the name RR TEST. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. The word it uses for itself is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC is on, Valve's anti-cheat.

What is the map on RR TEST?

A published map file for RR TEST's custom map of size 4,350 is downloadable from this page.

Player count

What is the population like on RR TEST?

The server RR TEST is currently offline; it was last seen 6 hours ago. Averaging 0 players over seven days, it peaked at 3. In the last two days, the peak hour was 10:00 UTC, with an average of 1 players.

What position does RR TEST hold in the server rankings?

With a global rank of #4,971 for player hours over the last week, RR TEST is #1,626 in Europe and in the top 22% of ranked servers.

Lists and tags

How should you read the tags on RR TEST?

The game's server browser reads these tags from RR TEST: gmrust (Game mode): Standard survival gameplay; mp0 (Max players): The server has 0 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^w (Weekly): Wipes: weekly; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): Europe is the category it falls under in the server browser; rustmaps (Custom tag): Custom tag: added by the owner or a plugin, outside Rust's standard set. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover RR TEST?

These Rust Zerg Life lists include RR TEST: EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

About the server

How reliable is RR TEST, and is it up?

No sign of RR TEST at present: it was last seen 6 hours ago. Based on the uptime it reports, the last restart was about 4 days 3 hours ago. It was up 98% of the time across the last 7 full days: 165 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on RR TEST?

Over the past 48 hours, server fps averaged 55 and never dropped below 21. It reached a maximum of 106,000 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,939 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is RR TEST on?

On Windows, RR TEST runs Rust network protocol 2634 and build 167398. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of RR TEST?

In Europe, RR TEST lists itself with its EU tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 5.42.211.127:35000.

Wipe schedule

What happens on wipe day on RR TEST?

Across its recent wipes, the busiest times averaged 2 players. 1 more waited in the queue when the latest wipe's crowd peaked 45 hours after the wipe. The crowd kept above half that peak until the next wipe in 100% of its recent wipes.

How often does RR TEST wipe, and on what days?

With too few wipes recorded to confirm RR TEST's schedule, the prediction comes from its tag. Saturday 17 October at 16:10 UTC is when its next wipe is due. 4 days 10 hours ago is when its present world was created. A wipe every week is what its tags state.

How to join

What steps do I take to join RR TEST?

You can join by opening the console with F1 and typing client.connect 5.42.211.127:35000. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs167398,ts8,rustmaps

Game

gmrust
Game mode Standard survival gameplay.
mp0
Max players The server has 0 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^w
Weekly Wipes: weekly.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Region

EU
Europe Europe is the category it falls under in the server browser.

Other

rustmaps
Custom tag Custom tag: added by the owner or a plugin, outside Rust's standard set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.