Test
5.59.105.103:28015 checked 10d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What is the setup on Test when it comes to rules and settings?
No gather rate appears in the name Test. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is active on Test?
A procedural map, generated by the game, is what Test runs.
Server population
What is the population like on Test?
The server Test is currently offline; it was last seen 10 days 15 hours ago.
What is Test's ranking?
For player hours over the last week, Test is #15,998, which puts it in the top 70% of all ranked servers.
Server tags
What is the meaning of the tags on Test?
The game's server browser reads these tags from Test: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166640 (Build): It runs build 166640; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Test appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Test: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server info
What is the uptime and reliability of Test?
Test is offline at the moment; the last time it was seen was 10 days 15 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 3 October 2026.
Which Rust build does Test use?
On Windows, Test runs Rust network protocol 2634 and build 166640. Joining requires your game to be on the same protocol, which Steam updates automatically.
What location does Test use?
There is no region published by Test. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 5.59.105.103:28015.
Wipe days
When does Test wipe?
So few of Test's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 14 days 14 hours ago.
Join the server
What is the process to join Test?
You can join by opening the console with F1 and typing client.connect 5.59.105.103:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166640,ts8
Game
gmrust
mp2
ts8
v2634
cs166640
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.