Test
5.59.105.105:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does Test run?
You will not find a gather rate in the name Test. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. Community is its section in the server browser. VAC, Valve's anti-cheat, is switched on.
Which map is active on Test?
Generated by the game: the procedural map on Test.
Server population
What is the population like on Test?
At present, Test is offline and its last appearance was 11 days 7 hours ago.
What is Test's ranking?
In the top 70% of ranked servers, Test holds #16,000 for player hours over the last seven days.
Server tags
How should you read the tags on Test?
What the game's server browser gets from Test is this tag list: gmrust (Game mode): Standard survival gameplay; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166640 (Build): The game build is 166640; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover Test?
These Rust Zerg Life lists include Test: Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
How reliable is Test, and is it up?
Currently offline, Test was last seen 11 days 7 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. Rust Zerg Life has been tracking it since 29 September 2026.
What Rust version is Test on?
Rust network protocol 2634 and build 166640 is what Test runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Test?
There is no region published by Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 5.59.105.105:28015.
Wipe schedule
How often does Test wipe, and on what days?
The record of Test's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 15 days 8 hours ago.
Connect
How can I connect to Test?
You can join by opening the console with F1 and typing client.connect 5.59.105.105:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp2,ptrak,$r?,v2634,gmrust,cs166640,ts8
Game
gmrust
mp2
ts8
v2634
cs166640
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.