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[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+

5.59.107.40:28015 checked 11m ago

2x monthly wipes vanillamoddedoxide
Deploy
Zerg meter2%light
1/50 troops
7-day average1
peak 4
Rank#3,574
top 16%
Last wipe1d ago
monthly schedule
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
00.511.5210:0019:0004:0013:0022:0007:00Wiped Fri 23 Oct, 13:54 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040010:0019:0004:0013:0022:0007:00Wiped Fri 23 Oct, 13:54 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k17 Oct19 Oct20 Oct22 Oct23 Oct25 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

Mon 19 OctSat 17 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 13:54 UTC1d ago – – running 2
Mon 19 Oct, 22:32 UTC5d ago 3 held half 3.6 days 1
Sat 17 Oct, 21:37 UTC7d ago 4 halved by day 1 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 501 on average
1,046/1000
Zergmax 16
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 322 on average
778/675
Zergmax 16
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 264 on average
460/450
Zergmax 12
EU Limitless 2x Monthly Main | No BP Wipes | x2 EU · groups of 12+ · 2x · monthly · 218 on average
278/220
Zergmax 50
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 210 on average
439/390
Zergmax 50
EU RENEGADE 2x Monthly Medium | 50% Upkeep | No BP Wipe | Biwee EU · groups of 50+ · 2x · monthly · 184 on average
81/150

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

[UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ goes by 2x gather, as its name says. That is the game's default: groups of up to 8 players. survival is its mode, the usual game of gathering, building and raiding. Other players can be fought and raided. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. Its own label is vanilla: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.

What is the map on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Size 3,500, seed 75677, generated by the game: the procedural map on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+. You can view it on RustMaps from this page, since the same size and seed give the same map.

Player count

What is the population like on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Right now, 1 players are on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, which has 50 slots. Its weekly average is 1 players and its highest point was 4. The highest average over the last 48 hours came at 15:00 UTC, with 2 players.

What position does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ hold in the server rankings?

For player hours over the last week, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is #3,574, which puts it in the top 16% of all ranked servers.

Server tags

What do [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+'s tags indicate?

What the game's server browser gets from [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ is this tag list: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2635 (Protocol): You'll need protocol 2635 on your game to join; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): There's no region code here; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ appear in Rust Zerg Life lists?

2x Rust servers for clans and zergs, EU Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: 2x.

Server info

What is the uptime and reliability of [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

You can join [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ now: it is online. The uptime figure it gives suggests it restarted around 16 hours ago. Over the last 7 full days, uptime was 96%: 162 hours up out of 168. The first time Rust Zerg Life saw it was on 17 October 2026.

What is the performance like on [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Over the past 48 hours, server fps averaged 185 and never dropped below 112. It reached a maximum of 69,990 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,299 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

What Rust version is [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ on?

On Windows, [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ runs Rust network protocol 2635 and build 168909. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ use?

No region tag comes from [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, but its name points to Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 5.59.107.40:28015.

Wipe schedule

How often does [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+ wipe, and on what days?

With so few wipes on record for [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 42 hours ago is when its present world was created. Its tags publish a wipe schedule of once a month.

How to join

What steps do I take to join [UA/EU] Wild Fields | Day X2 - Night X3 | Vanilla+?

Join by entering client.connect 5.59.107.40:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://discord.com/invite/8GF446Tz3Y.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players Capacity: 50.
ts8
Group limit This uses the standard team limit of 8.
v2635
Protocol You'll need protocol 2635 on your game to join.
cs168909
Build Build number: 168909.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded Modded category: the game is altered by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.