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Deployment dossierOnline

SchnitzelBude

5.62.100.199:10700 checked 16m ago

Deploy
Zerg meter0%empty
0/50 troops
7-day average0
peak 2
Rank#6,411
top 29%
Last wipe14d ago
no schedule published
Next wipe · H-hour20d 21h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

02.557.51022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 20d 21h. The force wipe · high confidence

wipe-day peak1
players, last three wipes

Coming wipes

20d 21hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 21 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW14d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 384 on average
277/375
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 318 on average
240/250
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 314 on average
206/275
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 301 on average
252/300
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 283 on average
797/925
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 257 on average
241/350

Quick answers

from the figures on this page

Map and rules

What settings does SchnitzelBude run?

No gather rate appears in the name SchnitzelBude. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on SchnitzelBude?

The game generates the procedural map of size 4,000 on SchnitzelBude with seed 186468463. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How many players are on SchnitzelBude?

Right now, 0 players are on SchnitzelBude, which has 50 slots. Averaging 0 players over seven days, it peaked at 2. The busiest time in the last 48 hours was 10:00 UTC, when it averaged 0 players.

Where does SchnitzelBude sit in the rankings?

In the top 29% of ranked servers, SchnitzelBude holds #6,411 for player hours over the last seven days.

Server tags

How should you read the tags on SchnitzelBude?

The game's server browser reads these tags from SchnitzelBude: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover SchnitzelBude?

Rust community servers for clans: that is where you will find SchnitzelBude among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

About the server

Is SchnitzelBude currently online and stable?

You can join SchnitzelBude now: it is online. It reports an uptime that puts the last restart at roughly 2 days 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

Is SchnitzelBude smooth to play on?

Server fps held an average of 10 for the last 48 hours, with a minimum of 9. The world held as many as 90,362 entities, including buildings, deployables and everything else. At its highest, memory usage hit 2,746 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is SchnitzelBude using?

Rust network protocol 2634 and build 167781 is what SchnitzelBude runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.

What location does SchnitzelBude use?

No region is published by SchnitzelBude. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 5.62.100.199:10700.

Wipe cycle

What can you expect on wipe day on SchnitzelBude?

At their busiest, its recent wipes drew an average of 1 players. 21 hours after the latest wipe, the crowd peaked.

How often does SchnitzelBude wipe, and on what days?

Its only wipe is the monthly force wipe for SchnitzelBude. When every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, that is its next wipe. 14 days 3 hours ago is when its present world was created.

Connect

How can I connect to SchnitzelBude?

Join by entering client.connect 5.62.100.199:10700 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players It holds 50 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.