[GER] Virtual.Soldiers
5.83.165.77:10600 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:57 UTC FW12d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
What settings does [GER] Virtual.Soldiers run?
There is no gather rate in the name [GER] Virtual.Soldiers. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Anti-cheat is on: VAC, from Valve.
What is the map on [GER] Virtual.Soldiers?
The game generates the procedural map of size 3,500 on [GER] Virtual.Soldiers with seed 6738. From this page, RustMaps can show it: size and seed produce the same map each time.
Population
How many players are on [GER] Virtual.Soldiers?
Last seen 35 hours ago, [GER] Virtual.Soldiers is offline at the moment. The average player count for the last seven days is 0.
What is [GER] Virtual.Soldiers's ranking?
In the top 71% of ranked servers, [GER] Virtual.Soldiers holds #15,974 for player hours over the last seven days.
Tags and filters
What do [GER] Virtual.Soldiers's tags indicate?
The game's server browser reads these tags from [GER] Virtual.Soldiers: gmvanilla (Game mode): Vanilla survival gameplay; mp50 (Max players): Capacity: 50; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): The game build is 167584; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does [GER] Virtual.Soldiers appear in Rust Zerg Life lists?
These Rust Zerg Life lists include [GER] Virtual.Soldiers: EU Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
What is the uptime and reliability of [GER] Virtual.Soldiers?
Currently offline, [GER] Virtual.Soldiers was last seen 35 hours ago. It reports an uptime that puts the last restart at roughly 3 hours ago. It was up 80% of the time across the last 7 full days: 134 of 168 hours. Its first appearance in Rust Zerg Life records is 13 September 2026.
Is [GER] Virtual.Soldiers smooth to play on?
It averaged 10 server fps over the last 48 hours, and the lowest it got was 10. The world held as many as 65,467 entities, including buildings, deployables and everything else. The maximum memory it used was 1,963 MB. A climbing entity count and low fps are the source of the lag players feel.
What Rust version is [GER] Virtual.Soldiers on?
The server [GER] Virtual.Soldiers runs Rust network protocol 2634 and build 167584 with Windows as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.
Where can you find [GER] Virtual.Soldiers?
Its name points to Europe, though [GER] Virtual.Soldiers publishes no region tag. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 5.83.165.77:10600.
Wipe schedule
What happens on wipe day on [GER] Virtual.Soldiers?
At their busiest, its recent wipes drew an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
How often does [GER] Virtual.Soldiers wipe, and on what days?
Once a month [GER] Virtual.Soldiers wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world in play right now was made 12 days 7 hours ago.
Connect
How can I connect to [GER] Virtual.Soldiers?
Enter client.connect 5.83.165.77:10600 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167584,ts8,^o^z
Game
gmvanilla
mp50
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
