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WindowsGSM - Server #1

50.125.253.192:28015 checked 16d ago

Deploy
Zerg meter2%light
1/50 troops
7-day average0
peak –
Rank#14,554
top 61%
Last wipe17d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 12
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
325/375
Zergmax 12
Rusty Moose |EU Monthly| EU · groups of 12+ · monthly · 337 on average
271/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 329 on average
351/375
Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 319 on average
267/300
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
44/250
Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
272/400

Quick answers

from the figures on this page

Map and rules

What is the setup on WindowsGSM - Server #1 when it comes to rules and settings?

There is no gather rate in the name WindowsGSM - Server #1. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. You can fight and raid other players here. Community is its section in the server browser. VAC is on, Valve's anti-cheat.

What is the map on WindowsGSM - Server #1?

The game generates the procedural map WindowsGSM - Server #1 runs.

Population

How many players are on WindowsGSM - Server #1?

At present, WindowsGSM - Server #1 is offline and its last appearance was 16 days 17 hours ago.

What position does WindowsGSM - Server #1 hold in the server rankings?

For player hours over the last week, WindowsGSM - Server #1 is #14,554, which puts it in the top 61% of all ranked servers.

Server tags

How should you read the tags on WindowsGSM - Server #1?

The game's server browser reads these tags from WindowsGSM - Server #1: gmrust (Game mode): Standard survival gameplay; mp50 (Max players): It holds 50 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does WindowsGSM - Server #1 appear in Rust Zerg Life lists?

These Rust Zerg Life lists include WindowsGSM - Server #1: Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

How reliable is WindowsGSM - Server #1, and is it up?

No sign of WindowsGSM - Server #1 at present: it was last seen 16 days 17 hours ago. Across the last 7 full days, 0 of 168 hours were online, which is 0%. Its first appearance in Rust Zerg Life records is 27 September 2026.

What version is WindowsGSM - Server #1 using?

On Windows, WindowsGSM - Server #1 runs Rust network protocol 2633 and build 165217. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What is the location of WindowsGSM - Server #1?

No region is published by WindowsGSM - Server #1. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 50.125.253.192:28015.

Wipe cycle

How often does WindowsGSM - Server #1 wipe, and on what days?

The record of WindowsGSM - Server #1's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 17 days ago.

Connect

What is the process to join WindowsGSM - Server #1?

You can join by opening the console with F1 and typing client.connect 50.125.253.192:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp50
Max players It holds 50 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build number: 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.