Local Dev Server
50.20.242.36:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 21:45 UTC1d ago | – | – | – | 1 |
| Mon 12 Oct, 08:46 UTC2d ago | – | – | – | 0 |
| Fri 9 Oct, 23:07 UTC4d ago | – | – | – | 0 |
| Fri 9 Oct, 22:30 UTC4d ago | – | – | – | 1 |
| Thu 8 Oct, 20:43 UTC5d ago | – | – | – | 0 |
| Wed 7 Oct, 00:42 UTC7d ago | – | – | – | 0 |
| Wed 7 Oct, 00:22 UTC7d ago | – | – | – | 0 |
| Tue 6 Oct, 00:17 UTC8d ago | – | – | – | 0 |
| Mon 5 Oct, 17:39 UTC9d ago | – | – | – | 1 |
| Sun 4 Oct, 21:05 UTC9d ago | – | – | – | 0 |
| Sun 4 Oct, 19:10 UTC10d ago | – | – | – | 1 |
| Wed 30 Sep, 17:56 UTC14d ago | – | – | – | 1 |
| Wed 30 Sep, 14:10 UTC14d ago | – | – | – | 1 |
| Tue 29 Sep, 22:35 UTC14d ago | – | – | – | 1 |
| Tue 29 Sep, 21:24 UTC14d ago | – | – | – | 1 |
| Tue 29 Sep, 20:58 UTC14d ago | – | – | – | 0 |
| Tue 29 Sep, 20:37 UTC14d ago | – | – | – | 1 |
| Thu 17 Sep, 13:45 UTC27d ago | 1 | – | 12.3 days | 1 |
Similar servers
Quick answers
Rules and settings
Which settings and rules apply on Local Dev Server?
There is no gather rate in the name Local Dev Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. Plugins or settings change the game, and it is listed under Modded in the server browser. Oxide plugins are running on it. Anti-cheat is on: VAC, from Valve.
Player count
How full is Local Dev Server?
The server Local Dev Server is currently offline; it was last seen 45 hours ago. The seven-day average is 0 players, with a peak of 1. The busiest time in the last 48 hours was 21:00 UTC, when it averaged 1 players.
What position does Local Dev Server hold in the server rankings?
For player hours over the last week, Local Dev Server is #8,207, which puts it in the top 37% of all ranked servers.
Server tags
How should you read the tags on Local Dev Server?
The game's server browser reads these tags from Local Dev Server: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does Local Dev Server appear in Rust Zerg Life lists?
These Rust Zerg Life lists include Local Dev Server: Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
What is the uptime and reliability of Local Dev Server?
Currently offline, Local Dev Server was last seen 45 hours ago. Over the last 7 full days, uptime was 30%: 51 hours up out of 168. Rust Zerg Life has been tracking it since 16 September 2026.
Which Rust build does Local Dev Server use?
Rust network protocol 2634 and build 167584 is what Local Dev Server runs, on Windows. The protocol must match for you to join, and Steam will update your game to that protocol.
What is the location of Local Dev Server?
From Local Dev Server, no region is published. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 50.20.242.36:28015.
Wipe days
When does Local Dev Server wipe?
Every few hours Local Dev Server rolls a new world, which means no wipe schedule and no wipe in those resets.
How to join
How can I connect to Local Dev Server?
You can join by opening the console with F1 and typing client.connect 50.20.242.36:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.