RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Potato HQ [BuildServer + NoRaid + NoAttack]

EU 51.148.167.242:11701 checked 13m ago

monthly wipes vanillamoddedcarbon
Deploy
Zerg meter0%empty
0/100 troops
7-day average1
peak 6
Rank#4,087
top 18% · #1431 in EU
Last wipe12d ago
monthly schedule
Next wipe · H-hour22d 11h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246808:0017:0002:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

05010015020008:0017:0002:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 18% of all ranked servers, top 50% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 11h. The force wipe · high confidence

wipe-day peak4
players, last three wipes

Coming wipes

22d 11hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 20:00 UTC FW12d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 25 on average
9/100
Zergmax 16
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire EU · groups of 16+ · monthly · 8 on average
5/50
No limit8 · game default
UTC | BUILDING | CREATIVE | BUILD | ПАЛЯНИЦЯ | EU | UA EU · groups of 8+ · monthly · 4 on average
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No limit8 · game default 43/999
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 31 on average
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No limit8 · game default
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10/150

Quick answers

from the figures on this page

Server rules

What settings does Potato HQ [BuildServer + NoRaid + NoAttack] run?

You will not find a gather rate in the name Potato HQ [BuildServer + NoRaid + NoAttack]. The group cap is 8 players, the default for the game. build & creative is its mode, no gathering, just sandbox building. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Carbon. The word it uses for itself is vanilla: nothing is altered from the base game—no custom rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

What is the map on Potato HQ [BuildServer + NoRaid + NoAttack]?

The game generates the procedural map of size 5,000 on Potato HQ [BuildServer + NoRaid + NoAttack] with seed 77491106. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How full is Potato HQ [BuildServer + NoRaid + NoAttack]?

Potato HQ [BuildServer + NoRaid + NoAttack] has 0 of its 100 slots filled right now. Averaging 1 players over seven days, it peaked at 6. The highest average over the last 48 hours came at 19:00 UTC, with 4 players.

Where does Potato HQ [BuildServer + NoRaid + NoAttack] sit in the rankings?

In Europe, Potato HQ [BuildServer + NoRaid + NoAttack] is #1,431, and globally it is #4,087 for player hours over the last seven days, within the top 18% of all ranked servers.

Tags and filters

How should you read the tags on Potato HQ [BuildServer + NoRaid + NoAttack]?

For the game's server browser, Potato HQ [BuildServer + NoRaid + NoAttack] publishes these tags: gmrust (Game mode): Standard survival gameplay; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): Build number: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^m (Monthly): You get a wipe once a month, together with the force wipe; ^v (Vanilla): Nothing is altered from the base game—no custom rates, kits or rules; ^k (Build server): Build practice and base design; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): The server browser puts it in Europe. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Which Rust Zerg Life filters and lists cover Potato HQ [BuildServer + NoRaid + NoAttack]?

These Rust Zerg Life lists include Potato HQ [BuildServer + NoRaid + NoAttack]: EU Rust servers for clans, Modded Rust servers for clans and zergs and Rust build and creative servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

About the server

How reliable is Potato HQ [BuildServer + NoRaid + NoAttack], and is it up?

You can join Potato HQ [BuildServer + NoRaid + NoAttack] now: it is online. The uptime figure it gives suggests it restarted around 2 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

Is Potato HQ [BuildServer + NoRaid + NoAttack] smooth to play on?

It averaged 39 server fps over the last 48 hours, and the lowest it got was 5. It reached a maximum of 149,459 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,431 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does Potato HQ [BuildServer + NoRaid + NoAttack] use?

On Windows, Potato HQ [BuildServer + NoRaid + NoAttack] runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

What is the location of Potato HQ [BuildServer + NoRaid + NoAttack]?

With its EU tag, Potato HQ [BuildServer + NoRaid + NoAttack] lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 51.148.167.242:11701.

Wipe cycle

What happens on wipe day on Potato HQ [BuildServer + NoRaid + NoAttack]?

Across its recent wipes, the busiest times averaged 4 players. On the latest wipe, 19 hours after the wipe, the crowd hit its peak.

What schedule does Potato HQ [BuildServer + NoRaid + NoAttack] follow for wipes?

Once a month Potato HQ [BuildServer + NoRaid + NoAttack] wipes, along with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world in play right now was made 12 days 11 hours ago. Monthly wipes are listed in its tags.

How to join

What steps do I take to join Potato HQ [BuildServer + NoRaid + NoAttack]?

You can join by opening the console with F1 and typing client.connect 51.148.167.242:11701. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://discord.com/invite/uAuHaxe2ve.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,^v,^k,EU,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build Build number: 167781.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code There's no region code here.

Wipe schedule

^m
Monthly You get a wipe once a month, together with the force wipe.

Difficulty

^v
Vanilla Nothing is altered from the base game—no custom rates, kits or rules.

Gameplay

^k
Build server Build practice and base design.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon This server uses Carbon for plugins.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.