A Shockbyte Rust Server
51.161.145.173:24068 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 08:15 UTC1d ago | – | – | running | 0 |
| Sun 4 Oct, 00:56 UTC10d ago | 2 | halved by day 3 | 9.3 days | 0 |
| Wed 30 Sep, 09:19 UTC14d ago | 2 | halved by day 2 | 3.7 days | 2 |
| Sat 26 Sep, 05:42 UTC18d ago | 3 | halved by day 2 | 4.2 days | 0 |
| Fri 25 Sep, 13:11 UTC19d ago | 3 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
Which settings and rules apply on A Shockbyte Rust Server?
No gather rate appears in the name A Shockbyte Rust Server. Up to 8 players can group, which is the game's default. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. This one sits under Modded in the browser: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC, Valve's anti-cheat, is switched on.
What is the map on A Shockbyte Rust Server?
The game generates the procedural map of size 2,700 on A Shockbyte Rust Server with seed 1509. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.
Server population
What is the population like on A Shockbyte Rust Server?
A Shockbyte Rust Server has 0 of its 10 slots filled right now. Its weekly average is 0 players and its highest point was 1. In the last two days, the peak hour was 10:00 UTC, with an average of 1 players.
What position does A Shockbyte Rust Server hold in the server rankings?
In the top 36% of ranked servers, A Shockbyte Rust Server holds #8,093 for player hours over the last seven days.
Lists and tags
How should you read the tags on A Shockbyte Rust Server?
What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp10 (Max players): It holds 10 players; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167584 (Build): The game build is 167584; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Which Rust Zerg Life filters and lists cover A Shockbyte Rust Server?
The Rust Zerg Life lists that include A Shockbyte Rust Server are Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
How reliable is A Shockbyte Rust Server, and is it up?
A Shockbyte Rust Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 33 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 22 September 2026.
Is A Shockbyte Rust Server smooth to play on?
Over the past 48 hours, server fps averaged 226 and never dropped below 140. It reached a maximum of 41,187 entities, covering buildings, deployables and the rest of the world. Memory use peaked at 4,188 MB. A climbing entity count and low fps are the source of the lag players feel.
Which Rust build does A Shockbyte Rust Server use?
The server A Shockbyte Rust Server runs Rust network protocol 2634 and build 167584 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.
What location does A Shockbyte Rust Server use?
There is no region published by A Shockbyte Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 51.161.145.173:24068.
Wipe cycle
What happens on wipe day on A Shockbyte Rust Server?
Across its recent wipes, the busiest times averaged 2 players. On the latest wipe, 2 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. In the cases where it did not hold, the fall below half came by day 2.
When does A Shockbyte Rust Server wipe?
There is no next wipe to predict: A Shockbyte Rust Server wipes at irregular times. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 35 hours ago.
Join the server
How can I connect to A Shockbyte Rust Server?
You can join by opening the console with F1 and typing client.connect 51.161.145.173:24068. Or hit Launch Rust on this page to open Rust through Steam and connect.
Server tags
Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z
Game
gmrust
mp10
ts8
v2634
cs167584
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.