RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

EVERYONE'S RUST

OC 51.161.145.182:28015 checked 10m ago

monthly wipes vanilla
Deploy
Zerg meter0%empty
0/145 troops
7-day average0
peak 4
Rank#4,505
top 20% · #115 in OC
Last wipe7d ago
monthly schedule
Next wipe · H-hour22d 17h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.511.5202:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

05010015020002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 20% of all ranked servers, top 52% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 22d 17h. The force wipe · high confidence

wipe-day peak4
players, last three wipes

Coming wipes

22d 17hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 23:09 UTC7d ago 4 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
Rustafied.com - AU Long OC · groups of 16+ · monthly · 158 on average
73/100
No limit8 · game default
[AU] Facepunch Premium 1 OC · groups of 8+ · monthly · 17 on average
9/250
No limit8 · game default
[AU] Facepunch 1 OC · groups of 8+ · monthly · 14 on average
12/250
No limit8 · game default
ClearRust - Monthly/PVE[AUS] For NOOBS OC · groups of 8+ · monthly · 6 on average
5/100
No limit8 · game default
WWW.AUSSIEMAFIA.AU | ORIGINAL | VANILLA PVP | MONTHLY |50% UPKE OC · groups of 8+ · monthly · 6 on average
4/500
No limit8 · game default
[NZ] Vanilla Rust 1 OC · groups of 8+ · monthly · 3 on average
1/75

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on EVERYONE'S RUST?

You will not find a gather rate in the name EVERYONE'S RUST. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Community. Its own label is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on EVERYONE'S RUST?

A procedural map, size 4,100 with seed 50000, generated by the game, is what EVERYONE'S RUST runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How many players are on EVERYONE'S RUST?

The server EVERYONE'S RUST is currently at 0 players out of 145 slots. Averaging 0 players over seven days, it peaked at 4. The highest average over the last 48 hours came at 03:00 UTC, with 2 players.

What is EVERYONE'S RUST's ranking?

With a global rank of #4,505 for player hours over the last week, EVERYONE'S RUST is #115 in Oceania and in the top 20% of ranked servers.

Server tags

What is the meaning of the tags on EVERYONE'S RUST?

The game's server browser reads these tags from EVERYONE'S RUST: gmrust (Game mode): Survival in the standard Rust mode; mp145 (Max players): The server has 145 slots; ts8 (Group limit): This uses the standard team limit of 8; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): Build number: 166652; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^m (Monthly): The server wipes monthly, in line with Facepunch's force wipe; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; OC (Oceania): The server browser puts it in Oceania. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover EVERYONE'S RUST?

These Rust Zerg Life lists include EVERYONE'S RUST: Oceania Rust servers for clans, Rust community servers for clans and Vanilla servers for clans and zergs. These filters bring it up on the server list: Region: Oceania; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

About the server

Is EVERYONE'S RUST currently online and stable?

EVERYONE'S RUST is up and running as you read this. Based on the uptime it reports, the last restart was about 6 days 17 hours ago. Across the last 7 full days, 167 of 168 hours were online, which is 99%. Its first appearance in Rust Zerg Life records is 6 October 2026.

Is EVERYONE'S RUST smooth to play on?

Server fps held an average of 130 for the last 48 hours, with a minimum of 113. The world held as many as 98,584 entities, including buildings, deployables and everything else. Memory use peaked at 5,957 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is EVERYONE'S RUST using?

Rust network protocol 2634 and build 166652 is what EVERYONE'S RUST runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find EVERYONE'S RUST?

The OC tag is what EVERYONE'S RUST uses to list itself in Oceania. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 51.161.145.182:28015.

Wipe schedule

What happens on wipe day on EVERYONE'S RUST?

At their busiest, its recent wipes drew an average of 4 players. The crowd on the latest wipe peaked 1 hours in.

What schedule does EVERYONE'S RUST follow for wipes?

The force wipe is the only wipe for EVERYONE'S RUST, coming once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, when all Rust servers wipe. The world it is running now dates from 7 days 1 hours ago. Its tags publish a wipe schedule of once a month.

Connect

How can I connect to EVERYONE'S RUST?

You can join by opening the console with F1 and typing client.connect 51.161.145.182:28015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp145,ptrak,$r?,v2634,^m,^v,OC,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp145
Max players The server has 145 slots.
ts8
Group limit This uses the standard team limit of 8.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build Build number: 166652.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Wipe schedule

^m
Monthly The server wipes monthly, in line with Facepunch's force wipe.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Region

OC
Oceania The server browser puts it in Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.