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No limit8 · game default
Deployment dossierOffline

Just Survive Australia

EU 51.161.199.238:60419 checked 14d ago

biweekly wipes moddedoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#16,537
top 70% · #2532 in EU
Last wipe15d ago
biweekly schedule
Next wipe · H-hour12d 20h
Wed 28 Oct, 09:05 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 70% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

Wipe schedule

Next wipe Wednesday 28 October, 09:05 UTC, in 12d 20h. Biweekly: 14 days after its last wipe

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

What settings does Just Survive Australia run?

No gather rate appears in the name Just Survive Australia. The group cap is 8 players, the default for the game. survival is its mode, gather, build and raid: the standard game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Which map is active on Just Survive Australia?

A procedural map, size 2,500 with seed 884524039, generated by the game, is what Just Survive Australia runs. From this page, RustMaps can show it: size and seed produce the same map each time.

Population

How many players are on Just Survive Australia?

At present, Just Survive Australia is offline and its last appearance was 14 days ago.

What position does Just Survive Australia hold in the server rankings?

In Europe, Just Survive Australia is #2,532, and globally it is #16,537 for player hours over the last seven days, within the top 70% of all ranked servers.

Lists and tags

What is the meaning of the tags on Just Survive Australia?

The game's server browser reads these tags from Just Survive Australia: gmrust (Game mode): Survival in the standard Rust mode; mp100 (Max players): It holds 100 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2633 (Protocol): You'll need protocol 2633 on your game to join; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The Modded listing means plugins or settings have changed the game; EU (Europe): The server browser puts it in Europe. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Just Survive Australia?

These Rust Zerg Life lists include Just Survive Australia: EU Rust servers for clans and Modded Rust servers for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Server details

How reliable is Just Survive Australia, and is it up?

Currently offline, Just Survive Australia was last seen 14 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Rust Zerg Life has been tracking it since 30 September 2026.

Which Rust build does Just Survive Australia use?

The server Just Survive Australia runs Rust network protocol 2633 and build 165217 with Linux as its operating system. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find Just Survive Australia?

With its EU tag, Just Survive Australia lists itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 51.161.199.238:60419.

Wipe cycle

What schedule does Just Survive Australia follow for wipes?

biweekly: 14 days after its last wipe is the basis for estimating Just Survive Australia's next wipe. Wednesday 28 October at 09:05 UTC is when its next wipe is due. The world it is running now dates from 15 days 3 hours ago. The tags hold a fortnightly wipe schedule.

Connect

What is the process to join Just Survive Australia?

Join by entering client.connect 51.161.199.238:60419 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,EU,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust mode.
mp100
Max players It holds 100 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2633
Protocol You'll need protocol 2633 on your game to join.
cs165217
Build Build number: 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Wipe schedule

^b
Biweekly The server wipes on a two-week cycle.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The Modded listing means plugins or settings have changed the game.

Region

EU
Europe The server browser puts it in Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.