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[AU] Galaxy One Grid • 5x Solo/Duo

OC 51.161.218.81:25600 checked 6m ago

5x duo biweekly wipes vanillamoddedcarbon
Deploy
Zerg meter0%empty
0/120 troops
7-day average2
peak 13
Rank#2,357
top 11% · #60 in OC
Last wipe1d ago
biweekly schedule
Next wipe · H-hour2d 7h
Sat 17 Oct, 04:51 UTC

Players

AveragePeakWipe
0510152022:0007:0016:0002:0011:0020:00Wiped Tue 13 Oct, 04:53 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020022:0007:0016:0002:0011:0020:00Wiped Tue 13 Oct, 04:53 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 11% of all ranked servers, top 27% in OC, and #142 of the duo servers (top 33%). Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Saturday 17 October, 04:51 UTC, in 2d 7h. Every Tuesday at 04:53 and every Saturday at 04:51 UTC · high confidence

usual gap3.5 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak13
players, last three wipes
crowd held0%
else halves by day 2

Coming wipes

2d 7hSat 17 Oct, 04:51 UTC
5d 7hTue 20 Oct, 04:53 UTC
9d 7hSat 24 Oct, 04:51 UTC
12d 7hTue 27 Oct, 04:53 UTC
16d 7hSat 31 Oct, 04:51 UTC
19d 7hTue 3 Nov, 04:53 UTC
21d 21hThu 5 Nov, 19:00 UTCFW
23d 7hSat 7 Nov, 04:51 UTC

The first 48 hours of its last wipes

Sat 10 OctTue 6 OctSat 3 Oct
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 04:53 UTC1d ago – – running 1
Sat 10 Oct, 04:51 UTC4d ago 13 halved by day 2 3 days 1
Tue 6 Oct, 04:59 UTC8d ago 16 halved by day 3 4 days 0
Sat 3 Oct, 04:45 UTC11d ago 10 halved by day 2 3 days 2
Thu 1 Oct, 18:09 UTC FW13d ago 10 – 1.4 days 0
Tue 29 Sep, 04:50 UTC15d ago 22 halved by day 1 2.6 days 2
Sat 26 Sep, 03:34 UTC18d ago 15 halved by day 2 3.1 days 1
Tue 22 Sep, 04:54 UTC22d ago 6 held half 3.9 days 0
Tue 15 Sep, 04:58 UTC29d ago 5 halved by day 1 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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WEREWOLF GAMING.CO 5x Solo/Duo LARGE|Lootx5|TP|Home|Kits|WIPED EU · duo · 5x · biweekly · 27 on average
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Quick answers

from the figures on this page

Server rules

What is the setup on [AU] Galaxy One Grid • 5x Solo/Duo when it comes to rules and settings?

Its name says 5x gather, and that is what [AU] Galaxy One Grid • 5x Solo/Duo runs. The limit on groups is 2 players (duo). survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. This one sits under Modded in the browser: the game is changed by plugins or settings. It runs plugins: Carbon. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. VAC, Valve's anti-cheat, is switched on.

Which map is active on [AU] Galaxy One Grid • 5x Solo/Duo?

The game generates the procedural map of size 1,500 on [AU] Galaxy One Grid • 5x Solo/Duo with seed 1337. Same size and seed, same map: RustMaps shows it from this page. The name of its map: 「Wipes Tuesday & Saturday」.

Population

What is the population like on [AU] Galaxy One Grid • 5x Solo/Duo?

The server [AU] Galaxy One Grid • 5x Solo/Duo is currently at 0 players out of 120 slots. Its weekly average is 2 players and its highest point was 13. In the last two days, the peak hour was 12:00 UTC, with an average of 10 players.

What position does [AU] Galaxy One Grid • 5x Solo/Duo hold in the server rankings?

In Oceania, [AU] Galaxy One Grid • 5x Solo/Duo is #60, and globally it is #2,357 for player hours over the last seven days, within the top 11% of all ranked servers. It is #142 when compared with other duo servers.

Tags and filters

What do [AU] Galaxy One Grid • 5x Solo/Duo's tags indicate?

The game's server browser reads these tags from [AU] Galaxy One Grid • 5x Solo/Duo: gmrust (Game mode): Survival in the standard Rust mode; mp120 (Max players): The server has 120 slots; ts2 (Group limit): Teams are capped at 2; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167584 (Build): Build number: 167584; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^b (Biweekly): Every two weeks the server wipes; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; OC (Oceania): Oceania is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover [AU] Galaxy One Grid • 5x Solo/Duo?

The Rust Zerg Life lists that include [AU] Galaxy One Grid • 5x Solo/Duo are 5x Rust servers for clans, Oceania Rust servers for clans, Duo Rust servers, listed straight and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Every two weeks; Last wipe: In the last 3 days; Gather rate: 5x.

Server details

What is the uptime and reliability of [AU] Galaxy One Grid • 5x Solo/Duo?

Right now, [AU] Galaxy One Grid • 5x Solo/Duo is online. It reports an uptime that puts the last restart at roughly 39 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

What is the performance like on [AU] Galaxy One Grid • 5x Solo/Duo?

Server fps held an average of 120 for the last 48 hours, with a minimum of 120. It reached a maximum of 19,492 entities, covering buildings, deployables and the rest of the world. The maximum memory it used was 2,385 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does [AU] Galaxy One Grid • 5x Solo/Duo use?

Rust network protocol 2634 and build 167584 is what [AU] Galaxy One Grid • 5x Solo/Duo runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does [AU] Galaxy One Grid • 5x Solo/Duo use?

With its OC tag, [AU] Galaxy One Grid • 5x Solo/Duo lists itself in Oceania. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.161.218.81:25600.

Wipe cycle

What happens on wipe day on [AU] Galaxy One Grid • 5x Solo/Duo?

Across its recent wipes, the busiest times averaged 13 players. On the latest wipe, 7 hours after the wipe, the crowd hit its peak. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. Otherwise, it slipped below half by day 2.

What schedule does [AU] Galaxy One Grid • 5x Solo/Duo follow for wipes?

The wipe rhythm for [AU] Galaxy One Grid • 5x Solo/Duo is every Tuesday at 04:53 and every Saturday at 04:51 UTC. It is due to wipe next on Saturday 17 October at 04:51 UTC. The world it is running now dates from 40 hours ago. A wipe every two weeks is published in its tags.

Join the server

How can I connect to [AU] Galaxy One Grid • 5x Solo/Duo?

You can join by opening the console with F1 and typing client.connect 51.161.218.81:25600. Or hit Launch Rust on this page to open Rust through Steam and connect. For more, visit its website: https://discord.com/invite/xygKMzC8kr.

Server tags

what each one means

Published as mp120,ptrak,$r?,v2634,^z,^y,^b,^v,OC,gmrust,cs167584,ts2

Game

gmrust
Game mode Survival in the standard Rust mode.
mp120
Max players The server has 120 slots.
ts2
Group limit Teams are capped at 2.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167584
Build Build number: 167584.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Wipe schedule

^b
Biweekly Every two weeks the server wipes.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Region

OC
Oceania Oceania is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.