[ITA] CyberRust (RP)
EU 51.195.4.98:50065 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 45% in EU, and #226 of the quad servers (top 28%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 14:42 UTC11d ago | 3 | – | running | 1 |
| Thu 1 Oct, 18:25 UTC FW13d ago | 1 | – | 1.8 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on [ITA] CyberRust (RP)?
You will not find a gather rate in the name [ITA] CyberRust (RP). 4 players is the group cap (quad). roleplay is its mode, jobs, towns and rules for roleplay. Plugins or settings change the game, and it is listed under Modded in the server browser. Carbon plugins are running on it. Anti-cheat is on: VAC, from Valve.
What is the map on [ITA] CyberRust (RP)?
The game generates the procedural map of size 4,500 on [ITA] CyberRust (RP) with seed 2122343034. You can view it on RustMaps from this page, since the same size and seed give the same map.
Player count
How full is [ITA] CyberRust (RP)?
The server [ITA] CyberRust (RP) is currently at 1 players out of 40 slots. Averaging 1 players over seven days, it peaked at 4. The busiest time in the last 48 hours was 21:00 UTC, when it averaged 2 players.
Where does [ITA] CyberRust (RP) sit in the rankings?
For player hours in the last week, [ITA] CyberRust (RP) ranks #3,538 overall and #1,273 in Europe, placing it in the top 16% of ranked servers. Among servers in the quad group, it sits at #226.
Lists and tags
How should you read the tags on [ITA] CyberRust (RP)?
The game's server browser reads these tags from [ITA] CyberRust (RP): gmrust (Game mode): Standard survival gameplay; mp40 (Max players): The server has 40 slots; ts4 (Group limit): Each team can have up to 4 players; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): It runs build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): There's no region code here; ^r (Roleplay): This server is for roleplay; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): In the server browser this one sits under Europe. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.
Where does [ITA] CyberRust (RP) appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include [ITA] CyberRust (RP) are EU Rust servers for clans, Modded Rust servers for clans and zergs and Rust server list for clans and zergs. Under these filters it shows on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
About the server
Is [ITA] CyberRust (RP) currently online and stable?
Right now, [ITA] CyberRust (RP) is online. The uptime figure it gives suggests it restarted around 2 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Rust Zerg Life has been tracking it since 29 September 2026.
Is [ITA] CyberRust (RP) smooth to play on?
Server fps held an average of 74 for the last 48 hours, with a minimum of 23. It reached a maximum of 120,380 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 4,135 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
Which Rust build does [ITA] CyberRust (RP) use?
Rust network protocol 2634 and build 167781 is what [ITA] CyberRust (RP) runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.
What is the location of [ITA] CyberRust (RP)?
The EU tag is what [ITA] CyberRust (RP) uses to list itself in Europe. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.195.4.98:50065.
Wipe days
What can you expect on wipe day on [ITA] CyberRust (RP)?
At their busiest, its recent wipes drew an average of 2 players. On the latest wipe, 27 hours after the wipe, the crowd hit its peak.
How often does [ITA] CyberRust (RP) wipe, and on what days?
So few of [ITA] CyberRust (RP)'s wipes are recorded that its rhythm cannot be told yet. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world it is running now dates from 11 days 17 hours ago.
Join the server
What steps do I take to join [ITA] CyberRust (RP)?
Join by entering client.connect 51.195.4.98:50065 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://www.cyberpub404.net/.
Server tags
Published as mp40,ptrak,$r?,v2634,^z,^y,^r,EU,gmrust,cs167781,ts4
Game
gmrust
mp40
ts4
v2634
cs167781
ptrak
$r?
Gameplay
^r
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
