4Netplayers Rust Server
51.195.61.139:22300 checked 3h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 03:33 UTC10d ago | 1 | – | running | 0 |
| Sun 20 Sep, 13:37 UTC24d ago | 4 | halved by day 1 | 14.6 days | 2 |
| Mon 14 Sep, 16:14 UTC30d ago | 4 | held half | 5.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Map and rules
What settings does 4Netplayers Rust Server run?
You will not find a gather rate in the name 4Netplayers Rust Server. Up to 8 players can group, which is the game's default. It runs survival, the usual game of gathering, building and raiding. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Which map is active on 4Netplayers Rust Server?
The game generates the procedural map of size 1,800 on 4Netplayers Rust Server with seed 1234567890. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: Custom Map.
Population
What is the population like on 4Netplayers Rust Server?
The server 4Netplayers Rust Server is currently offline; it was last seen 3 hours ago. Its seven-day average stands at 0 players.
Where does 4Netplayers Rust Server sit in the rankings?
For player hours over the last week, 4Netplayers Rust Server is #15,867, which puts it in the top 72% of all ranked servers.
Lists and tags
What is the meaning of the tags on 4Netplayers Rust Server?
What the game's server browser gets from 4Netplayers Rust Server is this tag list: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): To join, your game must match protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.
Which Rust Zerg Life filters and lists cover 4Netplayers Rust Server?
Modded Rust servers for clans and zergs: that is where you will find 4Netplayers Rust Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Server details
Is 4Netplayers Rust Server currently online and stable?
Currently offline, 4Netplayers Rust Server was last seen 3 hours ago. Based on the uptime it reports, the last restart was about 4 days 4 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 13 September 2026.
What is the performance like on 4Netplayers Rust Server?
It averaged 30 server fps over the last 48 hours, and the lowest it got was 30. The world held as many as 14,828 entities, including buildings, deployables and everything else. At its highest, memory usage hit 1,682 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.
What Rust version is 4Netplayers Rust Server on?
The server 4Netplayers Rust Server runs Rust network protocol 2634 and build 167398 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find 4Netplayers Rust Server?
No region is published by 4Netplayers Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.195.61.139:22300.
Wipe days
What happens on wipe day on 4Netplayers Rust Server?
Across its recent wipes, the busiest times averaged 3 players. 5 hours after the latest wipe, the crowd peaked. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. In the cases where it did not hold, the fall below half came by day 1.
When does 4Netplayers Rust Server wipe?
No next wipe can be predicted for 4Netplayers Rust Server because it wipes at irregular times. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. 10 days 8 hours ago is when its present world was created.
Join the server
What steps do I take to join 4Netplayers Rust Server?
Join by entering client.connect 51.195.61.139:22300 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167398
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.