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SfA Test

51.195.61.179:27015 checked 14d ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#16,787
top 70%
Last wipe15d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct2 Oct4 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on SfA Test?

No gather rate appears in the name SfA Test. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Player count

What is the population like on SfA Test?

At present, SfA Test is offline and its last appearance was 14 days 14 hours ago.

What is SfA Test's ranking?

In the top 70% of ranked servers, SfA Test holds #16,787 for player hours over the last seven days.

Tags and filters

How should you read the tags on SfA Test?

What the game's server browser gets from SfA Test is this tag list: gmrust (Game mode): Standard survival gameplay; mp40 (Max players): It holds 40 players; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs166353 (Build): The game build is 166353; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does SfA Test appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find SfA Test among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server info

Is SfA Test currently online and stable?

Currently offline, SfA Test was last seen 14 days 14 hours ago. Over the last 7 full days, uptime was 0%: 0 hours up out of 168. The first time Rust Zerg Life saw it was on 29 September 2026.

Which Rust build does SfA Test use?

The server SfA Test runs Rust network protocol 2634 and build 166353 with Linux as its operating system. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find SfA Test?

No region is published by SfA Test. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 51.195.61.179:27015.

Wipe days

How often does SfA Test wipe, and on what days?

So few of SfA Test's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 15 days 13 hours ago is when its present world was created.

How to join

What steps do I take to join SfA Test?

You can join by opening the console with F1 and typing client.connect 51.195.61.179:27015. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs166353,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp40
Max players It holds 40 players.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol To join, your game must match protocol 2634.
cs166353
Build The game build is 166353.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.