RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

Trinity Rust

EU 51.195.63.11:20500 checked 7m ago

weekly wipes vanillamoddedcarbon
Deploy
Zerg meter0%empty
0/100 troops
7-day average0
peak –
Rank#15,892
top 72% · #2504 in EU
Last wipe11d ago
weekly schedule
Next wipe · H-hour2d 19h
Sat 17 Oct, 15:06 UTC

Players

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 17 October, 15:06 UTC, in 2d 19h. Its weekly schedule tag · low confidence

usual gap16 days
between real wipes
wipe-day peak0
players, last three wipes

Coming wipes

2d 19hSat 17 Oct, 15:06 UTC
9d 19hSat 24 Oct, 15:06 UTC
16d 19hSat 31 Oct, 15:06 UTC
21d 23hThu 5 Nov, 19:00 UTCFW
23d 19hSat 7 Nov, 15:06 UTC
30d 19hSat 14 Nov, 15:06 UTC
37d 19hSat 21 Nov, 15:06 UTC
44d 19hSat 28 Nov, 15:06 UTC

The first 48 hours of its last wipes

Sat 3 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 15:06 UTC11d ago 0 – running 0
Thu 17 Sep, 14:47 UTC27d ago 0 – 16 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zergmax 16
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10 EU · groups of 16+ · weekly · 107 on average
186/225
No limit8 · game default
МИНИ-КАРТА 2Х | STORM | FPS+ 14.10 EU · groups of 8+ · weekly · 90 on average
88/100
Zergmax 12
RustSpain.com | EU Main EU · groups of 12+ · weekly · 67 on average
11/200
No limit8 · game default
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 24 on average
15/175
Teams offteams disabled
TRAVELER SOLO [MAX 1] Wipe 12.10 EU · no group limit · weekly · 20 on average
23/100
No limit8 · game default
Arcane Rust #4 - NoLimit Modded | TP | Kits | Magic EU · groups of 8+ · weekly · 11 on average
0/100

Quick answers

from the figures on this page

Map and rules

What is the setup on Trinity Rust when it comes to rules and settings?

You will not find a gather rate in the name Trinity Rust. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Carbon. Vanilla is what it calls itself: it runs the unmodified game: rates, kits and rules are all standard. Anti-cheat is on: VAC, from Valve.

What is the map on Trinity Rust?

A procedural map, size 1,024 with seed 571345021, generated by the game, is what Trinity Rust runs. From this page, RustMaps can show it: size and seed produce the same map each time. The name of its map: CraggyIsland.

Player count

How many players are on Trinity Rust?

Trinity Rust has 0 of its 100 slots filled right now. Its seven-day average stands at 0 players.

What is Trinity Rust's ranking?

With a global rank of #15,892 for player hours over the last week, Trinity Rust is #2,504 in Europe and in the top 72% of ranked servers.

Lists and tags

What do Trinity Rust's tags indicate?

What the game's server browser gets from Trinity Rust is this tag list: gmvanilla (Game mode): Vanilla survival gameplay; mp100 (Max players): Capacity: 100; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): Build number: 166652; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset; ^w (Weekly): Wipes: weekly; ^v (Vanilla): It runs the unmodified game: rates, kits and rules are all standard; ^z (Modded): Modded category: the game is altered by plugins or settings; ^y (Carbon): Carbon plugin framework is running; EU (Europe): Europe is the category it falls under in the server browser. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover Trinity Rust?

EU Rust servers for clans and Modded Rust servers for clans and zergs: that is where you will find Trinity Rust among the Rust Zerg Life rankings. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of Trinity Rust?

Trinity Rust is up and running as you read this. The uptime figure it gives suggests it restarted around 2 days 5 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. Its first appearance in Rust Zerg Life records is 13 September 2026.

How well does Trinity Rust perform?

Over the past 48 hours, server fps averaged 254 and never dropped below 210. The world held as many as 3,081 entities, including buildings, deployables and everything else. The maximum memory it used was 1,662 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does Trinity Rust use?

Rust network protocol 2634 and build 166652 is what Trinity Rust runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does Trinity Rust use?

The EU tag is what Trinity Rust uses to list itself in Europe. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 51.195.63.11:20500.

Wipe schedule

What can you expect on wipe day on Trinity Rust?

The average peak for its recent wipes was 0 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

When does Trinity Rust wipe?

Its tag guides the prediction, as Trinity Rust's wipe record is too sparse to confirm the schedule. Saturday 17 October at 15:06 UTC is when its next wipe is due. The world it is running now dates from 11 days 4 hours ago. Its tags carry a weekly wipe schedule.

How to join

What steps do I take to join Trinity Rust?

Join by entering client.connect 51.195.63.11:20500 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you. For more, visit its website: https://hosting.alkad.org/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^w,^v,EU,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Vanilla survival gameplay.
mp100
Max players Capacity: 100.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build Build number: 166652.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Wipe schedule

^w
Weekly Wipes: weekly.

Difficulty

^v
Vanilla It runs the unmodified game: rates, kits and rules are all standard.

Mods and access

^z
Modded Modded category: the game is altered by plugins or settings.
^y
Carbon Carbon plugin framework is running.

Region

EU
Europe Europe is the category it falls under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.