Test server
EU 51.195.88.143:20550 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 21d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 14:10 UTC12d ago | 0 | – | running | 0 |
| Fri 25 Sep, 09:41 UTC20d ago | 1 | halved by day 1 | 7.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server rules
Which settings and rules apply on Test server?
You will not find a gather rate in the name Test server. That is the game's default: groups of up to 8 players. survival is the game mode, gather, build, raid: the regular game. Raiding and fighting other players are allowed. Plugins or settings change the game, and it is listed under Modded in the server browser. It runs plugins: Oxide. Its own label is vanilla: vanilla: the standard game, with no changes to rates, kits or rules. VAC is on, Valve's anti-cheat.
What is the map on Test server?
A procedural map, size 1,500 with seed 712372, generated by the game, is what Test server runs. Same size and seed, same map: RustMaps shows it from this page.
Server population
What is the population like on Test server?
Right now, 0 players are on Test server, which has 10 slots. Averaged over the last week, the player count is 0.
What is Test server's ranking?
In Europe, Test server is #2,506, and globally it is #15,886 for player hours over the last seven days, within the top 72% of all ranked servers.
Server tags
How should you read the tags on Test server?
The game's server browser reads these tags from Test server: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here; ^m (Monthly): Monthly wipes, timed with the force wipe from Facepunch; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded category: the game is altered by plugins or settings; EU (Europe): The server browser puts it in Europe. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.
Where does Test server appear in Rust Zerg Life lists?
The Rust Zerg Life lists that include Test server are EU Rust servers for clans and Modded Rust servers for clans and zergs. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
About the server
Is Test server currently online and stable?
Right now, Test server is online. It reports an uptime that puts the last restart at roughly 7 hours ago. Over the last 7 full days, uptime was 86%: 145 hours up out of 168. Its first appearance in Rust Zerg Life records is 19 September 2026.
How well does Test server perform?
Over the past 48 hours, server fps averaged 224 and never dropped below 183. It reached a maximum of 9,687 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 1,228 MB. What players experience as lag comes from low fps and a rising entity count.
Which Rust build does Test server use?
On Linux, Test server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.
Where can you find Test server?
In Europe, Test server lists itself with its EU tag. Rust Zerg Life displays the location a server claims, not where the machine actually stands. Connect to it at 51.195.88.143:20550.
Wipe days
What happens on wipe day on Test server?
The average peak for its recent wipes was 0 players. The crowd on the latest wipe peaked 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. If not, the crowd fell below half by day 1.
What schedule does Test server follow for wipes?
The force wipe is the only wipe for Test server, coming once a month. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which every Rust server takes. 12 days 20 hours ago is when its present world was created. Monthly wipes are listed in its tags.
Join the server
How can I connect to Test server?
Enter client.connect 51.195.88.143:20550 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2634,^m,^v,EU,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Wipe schedule
^m
Difficulty
^v
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
