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Deployment dossierOnline

A Shockbyte Rust Server

51.222.92.12:24388 checked 6m ago

Deploy
Zerg meter0%empty
0/40 troops
7-day average0
peak –
Rank#15,899
top 72%
Last wipe11d ago
no schedule published
Next wipe · H-hour–
too few wipes seen yet

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct5 Oct7 Oct10 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 05:19 UTC11d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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Rustoria.co - EU East Long EU · groups of 12+ · monthly · 398 on average
338/375
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280/300
Zergmax 12
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 329 on average
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Zergmax 14
Rustoria.co - EU Long EU · groups of 14+ · monthly · 319 on average
275/300
Zergmax 16
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
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Zergmax 16
Rustafied.com - EU Long - Large EU · groups of 16+ · monthly · 271 on average
279/400

Quick answers

from the figures on this page

Server rules

What is the setup on A Shockbyte Rust Server when it comes to rules and settings?

There is no gather rate in the name A Shockbyte Rust Server. That is the game's default: groups of up to 8 players. survival is its mode, gather, build, raid: the regular game. Other players can be fought and raided. You will find it under Community in the server browser. VAC, Valve's anti-cheat, is switched on.

What is the map on A Shockbyte Rust Server?

The game generates the procedural map of size 4,250 on A Shockbyte Rust Server with seed 1675. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

How many players are on A Shockbyte Rust Server?

The server A Shockbyte Rust Server is currently at 0 players out of 40 slots. Its seven-day average stands at 0 players.

Where does A Shockbyte Rust Server sit in the rankings?

In the top 72% of ranked servers, A Shockbyte Rust Server holds #15,899 for player hours over the last seven days.

Lists and tags

What do A Shockbyte Rust Server's tags indicate?

What the game's server browser gets from A Shockbyte Rust Server is this tag list: gmrust (Game mode): Survival in the standard Rust mode; mp40 (Max players): The server has 40 slots; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs167781 (Build): It runs build 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Where does A Shockbyte Rust Server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find A Shockbyte Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

How reliable is A Shockbyte Rust Server, and is it up?

Right now, A Shockbyte Rust Server is online. It reports an uptime that puts the last restart at roughly 2 minutes ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Rust Zerg Life has been tracking it since 3 October 2026.

How well does A Shockbyte Rust Server perform?

Server fps held an average of 148 for the last 48 hours, with a minimum of 7. The world held as many as 97,681 entities, including buildings, deployables and everything else. The maximum memory it used was 3,854 MB. What players experience as lag comes from low fps and a rising entity count.

What Rust version is A Shockbyte Rust Server on?

Rust network protocol 2634 and build 167781 is what A Shockbyte Rust Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

What location does A Shockbyte Rust Server use?

No region is published by A Shockbyte Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.222.92.12:24388.

Wipe cycle

What can you expect on wipe day on A Shockbyte Rust Server?

At their busiest, its recent wipes drew an average of 1 players. On the latest wipe, 0 hours after the wipe, the crowd hit its peak.

How often does A Shockbyte Rust Server wipe, and on what days?

With so few wipes on record for A Shockbyte Rust Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world it is running now dates from 11 days 16 hours ago.

Join the server

How can I connect to A Shockbyte Rust Server?

You can join by opening the console with F1 and typing client.connect 51.222.92.12:24388. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp40
Max players The server has 40 slots.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs167781
Build It runs build 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.