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A Shockbyte x Discord Production Rust Server

51.38.155.200:22899 checked 10m ago

Deploy
Zerg meter0%empty
0/125 troops
7-day average0
peak –
Rank#15,901
top 72%
Last wipe40d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123421:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does A Shockbyte x Discord Production Rust Server run?

There is no gather rate in the name A Shockbyte x Discord Production Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. You can fight and raid other players here. Community is its section in the server browser. Anti-cheat is on: VAC, from Valve.

Which map is active on A Shockbyte x Discord Production Rust Server?

Size 1,500, seed 50000, generated by the game: the procedural map on A Shockbyte x Discord Production Rust Server. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

What is the population like on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has 0 of its 125 slots filled right now. The average player count for the last seven days is 0.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

For player hours over the last week, A Shockbyte x Discord Production Rust Server is #15,901, which puts it in the top 72% of all ranked servers.

Lists and tags

What is the meaning of the tags on A Shockbyte x Discord Production Rust Server?

For the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Survival in the standard Rust mode; mp125 (Max players): It holds 125 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2633 (Protocol): Protocol 2633—only players on that version can get in; cs165217 (Build): The game build is 165217; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): Region code left unset. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does A Shockbyte x Discord Production Rust Server appear in Rust Zerg Life lists?

Rust community servers for clans: that is where you will find A Shockbyte x Discord Production Rust Server among the Rust Zerg Life rankings. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Server details

How reliable is A Shockbyte x Discord Production Rust Server, and is it up?

A Shockbyte x Discord Production Rust Server is up and running as you read this. It reports an uptime that puts the last restart at roughly 17 days 3 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 13 September 2026.

Is A Shockbyte x Discord Production Rust Server smooth to play on?

It averaged 237 server fps over the last 48 hours, and the lowest it got was 224. The world held as many as 9,665 entities, including buildings, deployables and everything else. Memory use peaked at 5,556 MB. A climbing entity count and low fps are the source of the lag players feel.

Which Rust build does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2633 and build 165217 is what A Shockbyte x Discord Production Rust Server runs, on Linux. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 51.38.155.200:22899.

Wipe cycle

When does A Shockbyte x Discord Production Rust Server wipe?

With so few wipes on record for A Shockbyte x Discord Production Rust Server, its pattern is not yet clear. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. The world in play right now was made 40 days 22 hours ago.

Connect

What is the process to join A Shockbyte x Discord Production Rust Server?

You can join by opening the console with F1 and typing client.connect 51.38.155.200:22899. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in the standard Rust mode.
mp125
Max players It holds 125 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2633
Protocol Protocol 2633—only players on that version can get in.
cs165217
Build The game build is 165217.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.