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A Shockbyte x Discord Production Rust Server

51.38.155.204:29032 checked 14m ago

Deploy
Zerg meter0%empty
0/75 troops
7-day average0
peak –
Rank#15,848
top 72%
Last wipe9d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123416:0001:0010:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

010020030040016:0001:0010:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on A Shockbyte x Discord Production Rust Server?

No gather rate appears in the name A Shockbyte x Discord Production Rust Server. Up to 8 players can group, which is the game's default. survival is its mode, the usual game of gathering, building and raiding. You can fight and raid other players here. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

What is the map on A Shockbyte x Discord Production Rust Server?

The game generates the procedural map of size 1,500 on A Shockbyte x Discord Production Rust Server with seed 50000. From this page, RustMaps can show it: size and seed produce the same map each time.

Player count

How many players are on A Shockbyte x Discord Production Rust Server?

Right now, 0 players are on A Shockbyte x Discord Production Rust Server, which has 75 slots. Averaged over the last week, the player count is 0.

Where does A Shockbyte x Discord Production Rust Server sit in the rankings?

In the top 72% of ranked servers, A Shockbyte x Discord Production Rust Server holds #15,848 for player hours over the last seven days.

Lists and tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

The game's server browser reads these tags from A Shockbyte x Discord Production Rust Server: gmrust (Game mode): Standard survival gameplay; mp75 (Max players): It holds 75 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): Region code left unset. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Where does A Shockbyte x Discord Production Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte x Discord Production Rust Server are Rust community servers for clans. Under these filters it shows on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

You can join A Shockbyte x Discord Production Rust Server now: it is online. It reports an uptime that puts the last restart at roughly 9 days 6 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. Its first appearance in Rust Zerg Life records is 6 October 2026.

Is A Shockbyte x Discord Production Rust Server smooth to play on?

Server fps held an average of 248 for the last 48 hours, with a minimum of 232. It reached a maximum of 8,243 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,935 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte x Discord Production Rust Server use?

Rust network protocol 2634 and build 166652 is what A Shockbyte x Discord Production Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

What location does A Shockbyte x Discord Production Rust Server use?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. You can reach it at 51.38.155.204:29032.

Wipe days

How often does A Shockbyte x Discord Production Rust Server wipe, and on what days?

The record of A Shockbyte x Discord Production Rust Server's wipes is too thin to reveal its rhythm. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 9 days 8 hours ago is when its present world was created.

How to join

How can I connect to A Shockbyte x Discord Production Rust Server?

You can join by opening the console with F1 and typing client.connect 51.38.155.204:29032. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp75
Max players It holds 75 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code Region code left unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.