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A Shockbyte x Discord Production Rust Server

51.38.155.206:24339 checked 6m ago

Deploy
Zerg meter0%empty
0/125 troops
7-day average0
peak –
Rank#15,858
top 72%
Last wipe1d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeakWipe
0123414:0020:0002:0008:0014:0020:00Wiped Fri 16 Oct, 14:33 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
010020030040014:0020:0002:0008:0014:0020:00Wiped Fri 16 Oct, 14:33 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What settings does A Shockbyte x Discord Production Rust Server run?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. The group cap is 8 players, the default for the game. It runs survival, the usual game of gathering, building and raiding. You can fight and raid other players here. You will find it under Community in the server browser. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte x Discord Production Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

How many players are on A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server has 0 of its 125 slots filled right now. Its seven-day average stands at 0 players.

What position does A Shockbyte x Discord Production Rust Server hold in the server rankings?

In the top 72% of ranked servers, A Shockbyte x Discord Production Rust Server holds #15,858 for player hours over the last seven days.

Lists and tags

How should you read the tags on A Shockbyte x Discord Production Rust Server?

For the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp125 (Max players): The server has 125 slots; ts8 (Group limit): Teams max out at 8—the default setting for Rust; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167781 (Build): The game build is 167781; ptrak (Networking): Standard RakNet networking is in use here; $r? (Region code): No region code is set. At the top of this page you see its players now, its queue and the time its world was made, which are in the tags too.

Which Rust Zerg Life filters and lists cover A Shockbyte x Discord Production Rust Server?

Rust community servers for clans: that is where you will find A Shockbyte x Discord Production Rust Server among the Rust Zerg Life rankings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Server details

Is A Shockbyte x Discord Production Rust Server currently online and stable?

You can join A Shockbyte x Discord Production Rust Server now: it is online. The uptime figure it gives suggests it restarted around 29 hours ago. Its first appearance in Rust Zerg Life records is 16 October 2026.

What is the performance like on A Shockbyte x Discord Production Rust Server?

Over the past 48 hours, server fps averaged 256 and never dropped below 253. The world held as many as 8,287 entities, including buildings, deployables and everything else. The maximum memory it used was 2,357 MB. Lag, as players feel it, is caused by low fps and an increasing number of entities.

Which Rust build does A Shockbyte x Discord Production Rust Server use?

On Linux, A Shockbyte x Discord Production Rust Server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. Rust Zerg Life displays the location a server claims, not where the machine actually stands. You can reach it at 51.38.155.206:24339.

Wipe cycle

What schedule does A Shockbyte x Discord Production Rust Server follow for wipes?

So few of A Shockbyte x Discord Production Rust Server's wipes are recorded that its rhythm cannot be told yet. Come Thursday 5 November at 19:00 UTC, the monthly force wipe arrives for every Rust server. 31 hours ago is when its present world was created.

Connect

What steps do I take to join A Shockbyte x Discord Production Rust Server?

You can join by opening the console with F1 and typing client.connect 51.38.155.206:24339. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp125
Max players The server has 125 slots.
ts8
Group limit Teams max out at 8—the default setting for Rust.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167781
Build The game build is 167781.
ptrak
Networking Standard RakNet networking is in use here.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.