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A Shockbyte x Discord Production Rust Server

51.38.155.239:26604 checked 7m ago

Deploy
Zerg meter0%empty
0/125 troops
7-day average0
peak –
Rank#15,880
top 72%
Last wipe8d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

AveragePeak
0123410:0019:0004:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040010:0019:0004:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct10 Oct11 Oct13 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Map and rules

What settings does A Shockbyte x Discord Production Rust Server run?

You will not find a gather rate in the name A Shockbyte x Discord Production Rust Server. The group cap is 8 players, the default for the game. survival is the game mode, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is active on A Shockbyte x Discord Production Rust Server?

A procedural map, size 1,500 with seed 50000, generated by the game, is what A Shockbyte x Discord Production Rust Server runs. Same size and seed, same map: RustMaps shows it from this page.

Server population

What is the population like on A Shockbyte x Discord Production Rust Server?

The server A Shockbyte x Discord Production Rust Server is currently at 0 players out of 125 slots. Its seven-day average stands at 0 players.

What is A Shockbyte x Discord Production Rust Server's ranking?

For player hours over the last week, A Shockbyte x Discord Production Rust Server is #15,880, which puts it in the top 72% of all ranked servers.

Tags and filters

How should you read the tags on A Shockbyte x Discord Production Rust Server?

For the game's server browser, A Shockbyte x Discord Production Rust Server publishes these tags: gmrust (Game mode): Standard survival gameplay; mp125 (Max players): It holds 125 players; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): You'll need protocol 2634 on your game to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): There's no region code here. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does A Shockbyte x Discord Production Rust Server appear in Rust Zerg Life lists?

The Rust Zerg Life lists that include A Shockbyte x Discord Production Rust Server are Rust community servers for clans. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

About the server

What is the uptime and reliability of A Shockbyte x Discord Production Rust Server?

A Shockbyte x Discord Production Rust Server is up and running as you read this. Based on the uptime it reports, the last restart was about 8 days 19 hours ago. Over the last 7 full days, uptime was 100%: 168 hours up out of 168. The first time Rust Zerg Life saw it was on 6 October 2026.

Is A Shockbyte x Discord Production Rust Server smooth to play on?

Over the past 48 hours, server fps averaged 249 and never dropped below 221. It reached a maximum of 8,147 entities, covering buildings, deployables and the rest of the world. At its highest, memory usage hit 2,780 MB. A climbing entity count and low fps are the source of the lag players feel.

What version is A Shockbyte x Discord Production Rust Server using?

Rust network protocol 2634 and build 166652 is what A Shockbyte x Discord Production Rust Server runs, on Linux. You can only join if your game uses the same protocol, and Steam takes care of updating it.

Where can you find A Shockbyte x Discord Production Rust Server?

No region is published by A Shockbyte x Discord Production Rust Server. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 51.38.155.239:26604.

Wipe schedule

When does A Shockbyte x Discord Production Rust Server wipe?

The record of A Shockbyte x Discord Production Rust Server's wipes is too thin to reveal its rhythm. Next on Thursday 5 November at 19:00 UTC: the monthly force wipe that every Rust server gets. The world in play right now was made 8 days 21 hours ago.

How to join

What is the process to join A Shockbyte x Discord Production Rust Server?

You can join by opening the console with F1 and typing client.connect 51.38.155.239:26604. Or hit Launch Rust on this page to open Rust through Steam and connect.

Server tags

what each one means

Published as mp125,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival gameplay.
mp125
Max players It holds 125 players.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol You'll need protocol 2634 on your game to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code There's no region code here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.