RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOffline

Zache Local Build Server

51.6.221.100:28015 checked 21d ago

moddedoxide
Deploy
Zerg meter0%empty
0/4 troops
7-day average0
peak –
Rank#15,479
top 67%
Last wipe40d ago
no schedule published
Next wipe · H-hour–
no wipe seen yet

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
No limit8 · game default 266/999
No limit8 · game default 82/999
No limit8 · game default 33/150
Zergmax 30
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA EU · groups of 30+ · weekly · 31 on average
38/100
No limit8 · game default
AQRUX RUST BUILD | CREATIVE | SANDBOX EU · groups of 8+ · monthly · 26 on average
60/100
No limit8 · game default 14/100

Quick answers

from the figures on this page

Server rules

What is the setup on Zache Local Build Server when it comes to rules and settings?

You will not find a gather rate in the name Zache Local Build Server. That is the game's default: groups of up to 8 players. It runs survival, gather, build and raid: the standard game. Other players can be fought and raided. The server browser lists it under Modded: the game is changed by plugins or settings. The plugins it runs number Oxide. VAC is on, Valve's anti-cheat.

Server population

What is the population like on Zache Local Build Server?

Last seen 21 days 15 hours ago, Zache Local Build Server is offline at the moment.

What is Zache Local Build Server's ranking?

For player hours over the last week, Zache Local Build Server is #15,479, which puts it in the top 67% of all ranked servers.

Lists and tags

How should you read the tags on Zache Local Build Server?

What the game's server browser gets from Zache Local Build Server is this tag list: gmrust (Game mode): Standard survival gameplay; mp4 (Max players): Capacity: 4; ts8 (Group limit): This uses the standard team limit of 8; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): Build number: 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left unset; ^o (Oxide): Plugins run through Oxide (uMod); ^z (Modded): The Modded listing means plugins or settings have changed the game. Also in the tags: its players now, its queue and the time its world was made, and the top of this page shows them.

Which Rust Zerg Life filters and lists cover Zache Local Build Server?

These Rust Zerg Life lists include Zache Local Build Server: Modded Rust servers for clans and zergs and Rust build and creative servers. Under these filters it shows on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

About the server

What is the uptime and reliability of Zache Local Build Server?

Zache Local Build Server is offline at the moment; the last time it was seen was 21 days 15 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. The first time Rust Zerg Life saw it was on 13 September 2026.

Which Rust build does Zache Local Build Server use?

Rust network protocol 2633 and build 164530 is what Zache Local Build Server runs, on Linux. Joining requires your game to be on the same protocol, which Steam updates automatically.

Where can you find Zache Local Build Server?

From Zache Local Build Server, no region is published. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 51.6.221.100:28015.

Wipe cycle

What schedule does Zache Local Build Server follow for wipes?

With so few wipes on record for Zache Local Build Server, its pattern is not yet clear. The monthly force wipe hits every Rust server, and on Thursday 5 November at 19:00 UTC it is due next. The world in play right now was made 40 days 9 hours ago.

How to join

What is the process to join Zache Local Build Server?

Join by entering client.connect 51.6.221.100:28015 in the console (press F1 first). Or use Launch Rust on this page, which opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Standard survival gameplay.
mp4
Max players Capacity: 4.
ts8
Group limit This uses the standard team limit of 8.
v2633
Protocol To join, your game must match protocol 2633.
cs164530
Build Build number: 164530.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left unset.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).
^z
Modded The Modded listing means plugins or settings have changed the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.