RUST ZERG LIFEClan war room · live
No limit8 · game default
Deployment dossierOnline

[SEA] Malaysia Rust | Friday Weekly

EA 51.79.163.230:60400 checked 12m ago

weekly wipes vanillaoxide
Deploy
Zerg meter0%empty
0/100 troops
7-day average2
peak 14
Rank#2,148
top 10% · #222 in EA
Last wipe5d ago
weekly schedule
Next wipe · H-hour8d 21h
Thu 22 Oct, 16:19 UTC

Players

AveragePeak
0246820:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

025507510020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 10% of all ranked servers, top 43% in EA. Ranked on player hours over the last seven days.

Wipe schedule

fixed weekdays

Next wipe Thursday 22 October, 16:19 UTC, in 8d 21h. Every other Thursday at 16:19 UTC · medium confidence

usual gap14 days
between real wipes
on rhythm100%
of its recent wipes
wipe-day peak16
players, last three wipes
crowd held33%
else halves by day 4

Coming wipes

8d 21hThu 22 Oct, 16:19 UTC
22d 23hThu 5 Nov, 19:00 UTCFW
36d 21hThu 19 Nov, 16:19 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 OctThu 24 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 14, 19 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:19 UTC5d ago 14 – running 0
Thu 1 Oct, 18:19 UTC FW12d ago 15 halved by day 4 6.9 days 0
Thu 24 Sep, 16:08 UTC19d ago 19 halved by day 4 7.1 days 4
Thu 17 Sep, 16:09 UTC26d ago 12 held half 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Server rules

What is the setup on [SEA] Malaysia Rust | Friday Weekly when it comes to rules and settings?

You will not find a gather rate in the name [SEA] Malaysia Rust | Friday Weekly. That is the game's default: groups of up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Raiding and fighting other players are allowed. The server browser lists it under Community. It runs plugins: Oxide. Vanilla is what it calls itself: vanilla: the standard game, with no changes to rates, kits or rules. Anti-cheat is on: VAC, from Valve.

What is the map on [SEA] Malaysia Rust | Friday Weekly?

The game generates the procedural map of size 4,250 on [SEA] Malaysia Rust | Friday Weekly with seed 1724654199. From this page, RustMaps can show it: size and seed produce the same map each time.

Server population

What is the population like on [SEA] Malaysia Rust | Friday Weekly?

Right now, 0 players are on [SEA] Malaysia Rust | Friday Weekly, which has 100 slots. The seven-day average is 2 players, with a peak of 14. The busiest time in the last 48 hours was 14:00 UTC, when it averaged 5 players.

What is [SEA] Malaysia Rust | Friday Weekly's ranking?

In Asia, [SEA] Malaysia Rust | Friday Weekly is #222, and globally it is #2,148 for player hours over the last seven days, within the top 10% of all ranked servers.

Lists and tags

What do [SEA] Malaysia Rust | Friday Weekly's tags indicate?

The game's server browser reads these tags from [SEA] Malaysia Rust | Friday Weekly: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Capacity: 100; ts8 (Group limit): The team cap is 8, which is the game's default; v2634 (Protocol): Protocol 2634—only players on that version can get in; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, which is standard; $r? (Region code): No region code is set; ^w (Weekly): The server wipes weekly; ^v (Vanilla): Vanilla: the standard game, with no changes to rates, kits or rules; ^o (Oxide): Plugins run through Oxide (uMod); EA (East Asia): The server browser puts it in East Asia. The tags carry its players now, its queue and the time its world was made as well, and the top of this page displays them.

Where does [SEA] Malaysia Rust | Friday Weekly appear in Rust Zerg Life lists?

Rust community servers for clans and Vanilla servers for clans and zergs: that is where you will find [SEA] Malaysia Rust | Friday Weekly among the Rust Zerg Life rankings. Under these filters it shows on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Server info

What is the uptime and reliability of [SEA] Malaysia Rust | Friday Weekly?

[SEA] Malaysia Rust | Friday Weekly is up and running as you read this. Based on the uptime it reports, the last restart was about 3 days 14 hours ago. Across the last 7 full days, 168 of 168 hours were online, which is 100%. The first time Rust Zerg Life saw it was on 13 September 2026.

How well does [SEA] Malaysia Rust | Friday Weekly perform?

Over the past 48 hours, server fps averaged 85 and never dropped below 76. The world held as many as 108,399 entities, including buildings, deployables and everything else. The maximum memory it used was 5,031 MB. What players experience as lag comes from low fps and a rising entity count.

Which Rust build does [SEA] Malaysia Rust | Friday Weekly use?

The server [SEA] Malaysia Rust | Friday Weekly runs Rust network protocol 2634 and build 167231 with Linux as its operating system. The protocol must match for you to join, and Steam will update your game to that protocol.

Where can you find [SEA] Malaysia Rust | Friday Weekly?

The EA tag is what [SEA] Malaysia Rust | Friday Weekly uses to list itself in Asia. The location shown by Rust Zerg Life is what a server says; it does not check where the machine stands. Connect to it at 51.79.163.230:60400.

Wipe days

What happens on wipe day on [SEA] Malaysia Rust | Friday Weekly?

The average peak for its recent wipes was 16 players. 19 hours after the latest wipe, the crowd peaked. The crowd kept above half that peak until the next wipe in 33% of its recent wipes. In the cases where it did not hold, the fall below half came by day 4.

When does [SEA] Malaysia Rust | Friday Weekly wipe?

The wipe rhythm for [SEA] Malaysia Rust | Friday Weekly is every other Thursday at 16:19 UTC. It is due to wipe next on Thursday 22 October at 16:19 UTC. 5 days 2 hours ago is when its present world was created. The tags list a wipe schedule of once a week.

How to join

What is the process to join [SEA] Malaysia Rust | Friday Weekly?

Enter client.connect 51.79.163.230:60400 in the F1 console. Another way: use Launch Rust on this page, which opens Rust through Steam and connects you. You can find its website at https://rankeval.gg/servers/rust-malaysia-server/sea-malaysiarust.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^w,^v,EA,gmvanilla,cs167231,ts8,^o

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Capacity: 100.
ts8
Group limit The team cap is 8, which is the game's default.
v2634
Protocol Protocol 2634—only players on that version can get in.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, which is standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly The server wipes weekly.

Difficulty

^v
Vanilla Vanilla: the standard game, with no changes to rates, kits or rules.

Mods and access

^o
Oxide Plugins run through Oxide (uMod).

Region

EA
East Asia The server browser puts it in East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.